Lupa Stay tuned
Rarity 5-star
Element Fusion
Weapon Broadblade
Birthday Stay tuned
Gender Stay tuned
Place of Birth Stay tuned
Affiliation Stay tuned
Voice Actors Stay tuned / Stay tuned / Stay tuned / Stay tuned
Signature Dish
Stay tuned
Level HP Attack Defense
1 953 31 97
20 2,478 80 248
20+ 3,114 103 311
40 4,720 156 471
40+ 5,355 179 248
50 6,158 205 614
50+ 6,794 228 677
60 7,597 254 757
60+ 8,232 278 820
70 9,035 304 899
70+ 9,670 319 962
80 10,474 345 1,042
80+ 11,109 361 1,105
90 11,912 387 1,185
Costs
Skills
Resonance Chain
Stories
Voice Lines
Upgrade Cost
Skills
Normal Attack: Flaming Star
Basic Attack
Perform up to 4 consecutive attacks, dealing Fusion DMG.
- After Basic Attack Stage 3, press Normal Attack in the right time to cast Mid-air Attack Stage 1.
- After Dodge Counter, Basic Attack Starfall, Resonance Skill Shewolf's Hunt, or Resonance Skill Feral Fang, press Normal Attack in the right time to cast Basic Attack Stage 2.
Heavy Attack
Consume STA to attack the target, dealing Fusion DMG.
Heavy Attack - Wolf's Gnawing
When Wolflame reaches 50 points, Heavy Attack will be replaced by Wolf's Gnawing, consuming STA to attack the target and dealing Fusion DMG.
- This attack does not restore Wolflame. Consume 50 points of Wolflame to perform this attack and gain 1 point of Wolfaith.
Heavy Attack - Wolf's Claw
When Wolflame reaches 50 points and Wolfaith reaches 1 points, Heavy Attack will be replaced by Wolf's Claw, consuming STA to attack the target and dealing Fusion DMG.
- If Wolflame reaches 50 points and Wolfaith reaches 1 points after performing Mid-air Attack - Firestrike or Heavy Attack - Wolf's Gnawing, press Normal Attack in time to perform Heavy Attack - Wolf's Claw.
- This attack does not restore Wolflame. Consume 50 points of Wolflame to perform this attack and gain 1 point of Wolfaith.
Mid-air Attack
Consume Stamina to perform up to 3 attacks in mid-air, dealing Fusion DMG. The Mid-air Attack cycle will not be reset.
Mid-air Attack - Firestrike
When Wolflame reaches 50 points, Mid-air Attack Stage 3 will be replaced by Mid-air Attack - Firestrike, consuming STA to attack the target and dealing Fusion DMG (considered Heavy Attack DMG).
- This attack does not restore Wolflame. Consume 50 points of Wolflame to perform this attack and gain 1 point of Wolfaith.
Plunging Attack
Hold Normal Attack while airborne to perform a Plunging Attack at the cost of STA, dealing Fusion DMG. After performing this attack, press Normal Attack in time to perform Basic Attack Starfall.
- If a a successful Dodge is performed while casting Basic Attack Stage 3 or Mid-air Attack - Firestrike, press Normal Attack to perform Plunging Attack at the cost of STA.
Basic Attack - Starfall
Attack the target, dealing Fusion DMG.
Dodge Counter
Press Normal Attack after a successful Dodge to attack the target, dealing Fusion DMG.
Attribute Lv 1 Lv 2 Lv 3 Lv 4 Lv 5 Lv 6 Lv 7 Lv 8 Lv 9 Lv 10
Stage 1 DMG 11.33% + 11.33% + 22.66% 12.26% + 12.26% + 24.52% 13.19% + 13.19% + 26.37% 14.49% + 14.49% + 28.97% 15.42% + 15.42% + 30.83% 16.49% + 16.49% + 32.97% 17.97% + 17.97% + 35.94% 19.46% + 19.46% + 38.91% 20.94% + 20.94% + 41.88% 22.52% + 22.52% + 45.04%
Stage 2 DMG 45.31% 49.03% 52.74% 57.94% 61.66% 65.93% 71.87% 77.82% 83.76% 90.08%
Stage 3 DMG 39.66% + 6.61%*6 42.91% + 7.16%*6 46.16% + 7.70%*6 50.71% + 8.46%*6 53.96% + 9.00%*6 57.70% + 9.62%*6 62.91% + 10.49%*6 68.11% + 11.36%*6 73.31% + 12.22%*6 78.84% + 13.14%*6
Stage 4 DMG 37.16% + 37.16% + 24.77%*2 40.21% + 40.21% + 26.81%*2 43.25% + 43.25% + 28.84%*2 47.52% + 47.52% + 31.68%*2 50.56% + 50.56% + 33.71%*2 54.07% + 54.07% + 36.05%*2 58.94% + 58.94% + 39.30%*2 63.82% + 63.82% + 42.55%*2 68.69% + 68.69% + 45.80%*2 73.87% + 73.87% + 49.25%*2
Heavy Attack 28.35% + 28.35% 30.68% + 30.68% 33.00% + 33.00% 36.26% + 36.26% 38.58% + 38.58% 41.25% + 41.25% 44.97% + 44.97% 48.69% + 48.69% 52.41% + 52.41% 56.36% + 56.36%
Heavy Attack - Wolf's Gnawing DMG 28.22% + 28.22% 30.54% + 30.54% 32.85% + 32.85% 36.09% + 36.09% 38.41% + 38.41% 41.07% + 41.07% 44.77% + 44.77% 48.47% + 48.47% 52.18% + 52.18% 56.11% + 56.11%
Heavy Attack - Wolf's Claw DMG 36.29% + 9.08%*4 + 48.39% 39.27% + 9.82%*4 + 52.35% 42.24% + 10.56%*4 + 56.32% 46.41% + 11.61%*4 + 61.88% 49.38% + 12.35%*4 + 65.84% 52.81% + 13.21%*4 + 70.41% 57.57% + 14.40%*4 + 76.75% 62.33% + 15.59%*4 + 83.10% 67.09% + 16.78%*4 + 89.45% 72.15% + 18.04%*4 + 96.19%
Mid-air Attack Stage 1 DMG 38.59% 41.76% 44.92% 49.35% 52.52% 56.16% 61.22% 66.28% 71.35% 76.73%
Mid-air Attack Stage 2 DMG 38.85% + 9.72%*4 42.04% + 10.51%*4 45.22% + 11.31%*4 49.68% + 12.42%*4 52.87% + 13.22%*4 56.53% + 14.14%*4 61.62% + 15.41%*4 66.72% + 16.68%*4 71.82% + 17.96%*4 77.23% + 19.31%*4
Mid-air Attack Stage 3 DMG 14.33% + 14.33% 15.50% + 15.50% 16.68% + 16.68% 18.32% + 18.32% 19.50% + 19.50% 20.85% + 20.85% 22.72% + 22.72% 24.60% + 24.60% 26.48% + 26.48% 28.48% + 28.48%
Mid-air Attack - Firestrike DMG 14.33% + 14.33% 15.50% + 15.50% 16.68% + 16.68% 18.32% + 18.32% 19.50% + 19.50% 20.85% + 20.85% 22.72% + 22.72% 24.60% + 24.60% 26.48% + 26.48% 28.48% + 28.48%
Plunging Attack DMG 13.18% + 26.35% + 13.18% 14.26% + 28.52% + 14.26% 15.34% + 30.68% + 15.34% 16.85% + 33.70% + 16.85% 17.93% + 35.86% + 17.93% 19.18% + 38.35% + 19.18% 20.90% + 41.80% + 20.90% 22.63% + 45.26% + 22.63% 24.36% + 48.72% + 24.36% 26.20% + 52.39% + 26.20%
Basic Attack - Starfall DMG 6.37%*4 + 59.39% 6.89%*4 + 64.26% 7.41%*4 + 69.12% 8.14%*4 + 75.94% 8.66%*4 + 80.81% 9.26%*4 + 86.41% 10.10%*4 + 94.20% 10.93%*4 + 101.99% 11.77%*4 + 109.78% 12.65%*4 + 118.06%
Dodge Counter DMG 17.20%*4 + 68.77% 18.61%*4 + 74.41% 20.02%*4 + 80.05% 21.99%*4 + 87.94% 23.40%*4 + 93.58% 25.02%*4 + 100.06% 27.28%*4 + 109.09% 29.53%*4 + 118.11% 31.79%*4 + 127.13% 34.18%*4 + 136.72%
Heavy Attack STA Cost 25 25 25 25 25 25 25 25 25 25
Heavy Attack - Wolf's Gnawing STA Cost 25 25 25 25 25 25 25 25 25 25
Heavy Attack - Wolf's Claw STA Cost 25 25 25 25 25 25 25 25 25 25
Mid-air Attack STA Cost 5 5 5 5 5 5 5 5 5 5
Plunging Attack STA Cost 30 30 30 30 30 30 30 30 30 30
Mid-air Attack - Firestrike STA Cost 30 30 30 30 30 30 30 30 30 30
Entry# Element Type Base Attribute Lv 1 Lv 10 Bonus (Lv 10) Resonance Energy Concerto Energy Hardness Toughness Coordinated Type Sub Type
1 Fusion Damage ATK 11.33% 22.52% 0 0.34 0.67 1.0 0.1599 Basic
2 Fusion Damage ATK 11.33% 22.52% 0 0.34 0.67 1.0 0.1599 Basic
3 Fusion Damage ATK 22.66% 45.04% 0 0.67 1.34 1.0 0.3198 Basic
4 Fusion Damage ATK 45.31% 90.08% 0 1.34 2.67 1.0 0.6396 Basic
5 Fusion Damage ATK 39.66% 78.84% 0 1.17 2.34 1.0 0.5598 Basic
6 Fusion Damage ATK 6.61% 13.14% 0 0.2 0.39 1.0 0.0933 Basic
7 Fusion Damage ATK 37.16% 73.87% 0 1.1 2.19 1.0 0.5246 Basic
8 Fusion Damage ATK 37.16% 73.87% 0 1.1 2.19 1.0 0.5246 Basic
9 Fusion Damage ATK 24.77% 49.25% 0 0.73 1.46 1.0 0.3497 Basic
10 Fusion Damage ATK 13.18% 26.2% 0 0.39 0.78 1.0 0.186 Basic
11 Fusion Damage ATK 26.35% 52.39% 0 0.78 1.55 1.0 0.372 Basic
12 Fusion Damage ATK 13.18% 26.2% 0 0.39 0.78 1.0 0.186 Basic
13 Fusion Damage ATK 17.2% 34.18% 0 0.51 1.02 1.0 0.1875 Basic
14 Fusion Damage ATK 68.77% 136.72% 0 2.03 4.05 1.0 0.75 Basic
15 Fusion Damage ATK 38.59% 76.73% 0 1.14 2.27 1.0 0.5448 Basic
16 Fusion Damage ATK 38.85% 77.23% 0 1.15 2.29 1.0 0.5484 Basic
17 Fusion Damage ATK 9.72% 19.31% 0 0.29 0.58 1.0 0.1371 Basic
18 Fusion Damage ATK 14.33% 28.48% 0 0.43 0.85 1.0 0.2022 Basic
19 Fusion Damage ATK 14.33% 28.48% 0 0.43 0.85 1.0 0.2022 Basic
20 Fusion Damage ATK 14.33% 28.48% 0 0.43 5.0 1.0 0.2022 Heavy
21 Fusion Damage ATK 14.33% 28.48% 0 0.43 5.0 1.0 0.2022 Heavy
22 Fusion Damage ATK 28.35% 56.36% 0 0.84 1.67 1.0 0.4002 Heavy
23 Fusion Damage ATK 28.35% 56.36% 0 0.84 1.67 1.0 0.4002 Heavy
24 Fusion Damage ATK 28.22% 56.11% 0 0.83 5.0 1.0 0.3984 Heavy
25 Fusion Damage ATK 28.22% 56.11% 0 0.83 5.0 1.0 0.3984 Heavy
26 Fusion Damage ATK 36.29% 72.15% 0 1.07 3.0 1.0 0.5825 Heavy
27 Fusion Damage ATK 9.08% 18.04% 0 0.27 0.75 1.0 0.1457 Heavy
28 Fusion Damage ATK 48.39% 96.19% 0 1.43 4.0 1.0 0.7767 Heavy
29 Fusion Damage ATK 6.37% 12.65% 0 0.19 0.38 1.0 0.0558 Basic
30 Fusion Damage ATK 59.39% 118.06% 0 1.75 3.5 1.0 0.5208 Basic
31 Fusion Damage ATK 6.37% 12.65% 0 0.19 0.38 1.0 0.0558 Basic
32 Fusion Damage ATK 59.39% 118.06% 0 1.75 3.5 1.0 0.5208 Basic
Resonance Skill: Shewolf's Hunt
Lupa throws her Wildfire Banner at the target, dealing Fusion DMG and restoring 15 points of Wolflame. Mark the target for 8s. After performing Resonance Skill Shewolf's Hunt, Lupa can perform Feral Fang.
Can be performed in mid-air close to the ground.
- Hold Resonance Skill to leap into the air, then follow up with Basic Attack to cast Mid-air Attack Stage 1.
Resonance Skill - Feral Fang
Lupa presses on the target relentlessly, dealing Fusion DMG and restoring 15 points of Wolflame. The DMG Multiplier to marked targets is increased by 50%. If Resonance Skill - Feral Fang is not performed or Lupa is switched out, it enters cooldown.
Can be performed in mid-air close to the ground.
Attribute Lv 1 Lv 2 Lv 3 Lv 4 Lv 5 Lv 6 Lv 7 Lv 8 Lv 9 Lv 10
Skill Damage 70.81% 76.62% 82.42% 90.55% 96.36% 103.03% 112.32% 121.61% 130.90% 140.77%
Feral Fang DMG 157.74% 170.68% 183.61% 201.72% 214.66% 229.53% 250.23% 270.92% 291.62% 313.61%
Cooldown 12 12 12 12 12 12 12 12 12 12
Entry# Element Type Base Attribute Lv 1 Lv 10 Bonus (Lv 10) Resonance Energy Concerto Energy Hardness Toughness Coordinated Type Sub Type
1 Fusion Damage ATK 70.81% 140.77% 0 2.09 4.17 1.0 0.9996 Skill
2 Fusion Damage ATK 157.74% 313.61% 0 13.67 0.0 1.0 2.0 Skill
3 Fusion Damage ATK 236.61% 470.41% 0 13.67 0.0 1.0 2.0 Skill
Resonance Liberation: Fire-Kissed Glory
Attack the target and deal Fusion DMG. Performing this attack consumes all Wolfaith and restores 100 points of Wolflame. Use Basic Attack or Resonance Skill shortly after to cast Resonance Skill Foebreaker.
Can be performed in mid-air close to the ground.
Performing this skill strengthens all Resonators in the team. Within 35s:
- All Resonators in the team gain Pack Hunt effect.
- If the active Resonator is hit or launched into the air, they immediately recover and are considered to have successfully dodged the attack when they are on the ground. Can be triggered up to 3 times.
Pack Hunt
Resonators with Pack Hunt gain a 6% ATK increase, and 10% Fusion DMG Bonus when they attack Overlord Class or Calamity Class targets (Both are non-stackable). When the active Resonator casts Intro Skill, Pack Hunt is enhanced, granting an additional 6% ATK increase to all Resonators in the team, up to a maximum of 18%.
If Lupa's Pack Hunt reaches its cap within its duration, she enters Wild Hunt and Intro Skill Nowhere to Run! becomes available. Wild Hunt can be triggered once per Pack Hunt.
Resonance Skill - Foebreaker
Consume all Wolflame to perform Foebreaker, dealing Fusion DMG and entering Burning Matchpoint state.
Burning Matchpoint
Normal Attacks increase Wolflame Regen by 500% on hit. Cannot perform Resonance Skill Shewolf's Hunt and Resonance Skill Feral Fang in this state.
Attribute Lv 1 Lv 2 Lv 3 Lv 4 Lv 5 Lv 6 Lv 7 Lv 8 Lv 9 Lv 10
Skill Damage 412.68% 446.52% 480.36% 527.73% 561.57% 600.48% 654.63% 708.77% 762.91% 820.44%
Foebreaker DMG 153.14% 165.70% 178.26% 195.84% 208.40% 222.84% 242.93% 263.02% 283.11% 304.46%
Burning Matchpoint Duration 12 12 12 12 12 12 12 12 12 12
Cooldown 20 20 20 20 20 20 20 20 20 20
Resonance Cost 125 125 125 125 125 125 125 125 125 125
Concerto Regen 20 20 20 20 20 20 20 20 20 20
Entry# Element Type Base Attribute Lv 1 Lv 10 Bonus (Lv 10) Resonance Energy Concerto Energy Hardness Toughness Coordinated Type Sub Type
1 Fusion Damage ATK 153.14% 304.46% 0 0.0 20.0 1.0 2.0 Skill
2 Fusion Damage ATK 412.68% 820.44% 0 0.0 0.0 1.0 4.0 Liberation
Intro Skill: Try Focusing, Eh?
Attack the target, dealing Fusion DMG. Press Normal Attack following Intro Skill Try Focusing, Eh? to cast Mid-air Attack Stage 3.
Nowhere to Run!
When Lupa enters the Wild Hunt state, her next Intro Skill is replaced with Nowhere to Run!. Casting Nowhere to Run! removes the Pack Hunt and Glory effects on all Resonators in the team, dealing Fusion DMG (considered Resonance Liberation DMG).
Attribute Lv 1 Lv 2 Lv 3 Lv 4 Lv 5 Lv 6 Lv 7 Lv 8 Lv 9 Lv 10
Skill Damage 14.97% + 21.21%*4 16.20% + 22.95%*4 17.43% + 24.69%*4 19.15% + 27.12%*4 20.37% + 28.86%*4 21.79% + 30.86%*4 23.75% + 33.64%*4 25.71% + 36.43%*4 27.68% + 39.21%*4 29.76% + 42.16%*4
Nowhere to Run! DMG 399.16% + 24.95%*4 431.90% + 27.00%*4 464.63% + 29.04%*4 510.45% + 31.91%*4 543.18% + 33.95%*4 580.82% + 36.31%*4 633.19% + 39.58%*4 685.56% + 42.85%*4 737.93% + 46.13%*4 793.57% + 49.60%*4
Concerto Regen 10 10 10 10 10 10 10 10 10 10
Nowhere to Run! Concerto Regen 10 10 10 10 10 10 10 10 10 10
Entry# Element Type Base Attribute Lv 1 Lv 10 Bonus (Lv 10) Resonance Energy Concerto Energy Hardness Toughness Coordinated Type Sub Type
1 Fusion Damage ATK 14.97% 29.76% 0 1.5 0.0 1.0 0.2114 Intro
2 Fusion Damage ATK 21.21% 42.16% 0 2.13 0.0 1.0 0.2994 Intro
3 Fusion Damage ATK 399.16% 793.57% 0 8.0 0.0 1.0 1.1271 Liberation
4 Fusion Damage ATK 24.95% 49.6% 0 0.5 0.0 1.0 0.0705 Liberation
5 Fusion Damage ATK 798.32% 1587.14% 0 8.0 0.0 1.0 1.1271 Liberation
6 Fusion Damage ATK 49.9% 99.2% 0 0.5 0.0 1.0 0.0705 Liberation
Outro Skill: Stand by Me, Warrior
The incoming Resonator will have their Fusion DMG Amplified by 20% and Basic Attack DMG Amplified by 25% for 14s or until the Resonator is switched out.
Forte Circuit: Ignis Lupa
Wildfire Banner
Lupa's ATK is increased by 12% by 8s when performing the following actions:
- Casting Resonance Skill Feral Fang.
- Casting Heavy Attack - Wolf's Gnawing, Heavy Attack - Wolf's Claw, or Mid-air Attack - Firestrike.
- Casting Resonance Liberation Fire-Kissed Glory.
- Casting Dance With the Wolf and Dance With the Wolf - Climax.
Dance With the Wolf
When Wolfaith reaches 2 points, Resonance Skill is replaced with Dance With the Wolf. Performing Dance With the Wolf consumes all Wolfaith, dealing Fusion DMG (considered Resonance Liberation DMG).
Can be performed in mid-air close to the ground.
Dance With the Wolf - Climax
When Wolfaith reaches 2 points in the Burning Matchpoint state, Resonance Skill is replaced with Dance With the Wolf - Climax. Performing Dance With the Wolf - Climax consumes all Wolfaith, dealing Fusion DMG (considered Resonance Liberation DMG). Burning Matchpoint is removed when the skill ends.
Can be performed in mid-air close to the ground.
Set the Arena Ablaze
Within 8s after performing Dance With the Wolf or Dance With the Wolf - Climax, Lupa will remain on the field and back up the active Resonator when they perform Resonance Liberation, dealing Fusion DMG, considered Resonance Skill DMG. This effect can only be triggered once in the duration.
Wolflame
Lupa can hold up to 100 points of Wolflame.
- Restore Wolflame when Normal Attacks hit the target.
- Restore Wolflame while casting Resonance Skill.
- Restore Wolflame while casting Resonance Liberation.
Wolfaith
Lupa can hold up to 2 points of Wolfaith.
Wolfaith lasts for 10s. The duration is reset when Wolfaith is restored. At the end of its duration, each remaining point of Wolfaith becomes 50 points of Wolflame.
- Restore 1 points of Wolfaith when casting Heavy Attack - Wolf's Gnawing, Heavy Attack - Wolf's Claw, or Mid-air Attack - Firestrike.
Attribute Lv 1 Lv 2 Lv 3 Lv 4 Lv 5 Lv 6 Lv 7 Lv 8 Lv 9 Lv 10
Dance With the Wolf DMG 28.18% + 21.14%*4 + 169.06% 30.49% + 22.87%*4 + 182.93% 32.80% + 24.60%*4 + 196.79% 36.04% + 27.03%*4 + 216.20% 38.35% + 28.76%*4 + 230.06% 41.00% + 30.75%*4 + 246.00% 44.70% + 33.53%*4 + 268.18% 48.40% + 36.30%*4 + 290.36% 52.09% + 39.07%*4 + 312.54% 56.02% + 42.02%*4 + 336.11%
Dance With the Wolf - Climax DMG 38.04% + 28.53%*4 + 228.23% 41.16% + 30.87%*4 + 246.95% 44.28% + 33.21%*4 + 265.66% 48.65% + 36.49%*4 + 291.86% 51.77% + 38.83%*4 + 310.58% 55.35% + 41.52%*4 + 332.10% 60.34% + 45.26%*4 + 362.04% 65.34% + 49.00%*4 + 391.99% 70.33% + 52.75%*4 + 421.93% 75.63% + 56.72%*4 + 453.75%
Set the Arena Ablaze DMG 21.31% + 85.21% 23.05% + 92.20% 24.80% + 99.18% 27.25% + 108.97% 28.99% + 115.95% 31.00% + 123.99% 33.80% + 135.17% 36.59% + 146.34% 39.38% + 157.52% 42.35% + 169.40%
Entry# Element Type Base Attribute Lv 1 Lv 10 Bonus (Lv 10) Resonance Energy Concerto Energy Hardness Toughness Coordinated Type Sub Type
1 Fusion Damage ATK 38.04% 75.63% 0 3.0 3.0 1.0 0.2 Liberation
2 Fusion Damage ATK 28.53% 56.72% 0 2.25 2.25 1.0 0.15 Liberation
3 Fusion Damage ATK 228.23% 453.75% 0 18.0 18.0 1.0 1.2 Liberation
4 Fusion Damage ATK 85.59% 170.16% 0 3.0 3.0 1.0 0.2 Liberation
5 Fusion Damage ATK 64.19% 127.62% 0 2.25 2.25 1.0 0.15 Liberation
6 Fusion Damage ATK 513.52% 1020.92% 0 18.0 18.0 1.0 1.2 Liberation
7 Fusion Damage ATK 28.18% 56.02% 0 3.0 1.5 1.0 0.2 Liberation
8 Fusion Damage ATK 21.14% 42.02% 0 2.25 1.13 1.0 0.15 Liberation
9 Fusion Damage ATK 169.06% 336.11% 0 18.0 9.0 1.0 1.2 Liberation
10 Fusion Damage ATK 21.31% 42.35% 0 0.0 0.0 1.0 0.1 Skill
11 Fusion Damage ATK 85.21% 169.4% 0 0.0 0.0 1.0 0.4 Skill
Inherent Skill: Remember My Name
After dashing for 2.5s, Lupa enters Sprint state. The next Basic Attack is replaced with Basic Attack - Starfall.
Gain increased resistance to interruptions while casting Heavy Attack - Wolf's Gnawing, Heavy Attack - Wolf's Claw, and Mid-air Attack - Firestrike.
Inherent Skill: Applause of Victory
Defeating a marked target resets the cooldown of Resonance Skill Shewolf's Hunt.
Resonance Liberation - Glory
Casting Resonance Liberation Fire-Kissed Glory grants Glory. Within 35s:
Attacks of all Resonators in the team ignore 3% of the target's Fusion RES. For each Fusion Resonator in the team other than Lupa, this effect increases by 3%, up to the maximum of 9%. When there are 3 Fusion Resonators in the team, Resonators' attacks further ignore 6% Fusion RES.
Inherent Skill: Skillful Cooking
Has a chance to produce special dishes when cooking.
Stat Bonus: Crit. Rate+
Crit. Rate increased by 1.20%.
Stat Bonus: ATK+
ATK increased by 1.80%.
Stat Bonus: ATK+
ATK increased by 1.80%.
Stat Bonus: Crit. Rate+
Crit. Rate increased by 1.20%.
Stat Bonus: Crit. Rate+
Crit. Rate increased by 2.80%.
Stat Bonus: ATK+
ATK increased by 4.20%.
Stat Bonus: ATK+
ATK increased by 4.20%.
Stat Bonus: Crit. Rate+
Crit. Rate increased by 2.80%.
Resonance Chain Sequence Node 1: Behold the Nameless One
Performing Resonance Skill Fire-Kissed Glory recovers 10 Concerto Energy for Lupa and increases Lupa's Crit. Rate by 20% for 10s.
Dance With the Wolf - Climax is immune to interruption.
Sequence Node 2: Every Ground, Her Hunting Field
Performing Fire-Kissed Glory, Heavy Attack - Wolf's Gnawing, Heavy Attack - Wolf's Claw, or Mid-air Attack - Firestrike gives 20% Fusion DMG Bonus to all Resonators in the team for 30s, stacking up to 2 times.
Sequence Node 3: Wolflame Howls in Her Wake
The DMG Multiplier of Intro Skill Nowhere to Run! increases by 100%.
The effect of Resonance Liberation Glory is now updated as follows:
Casting Resonance Liberation Fire-Kissed Glory grants Glory. Attacks of all Resonators in the team ignore 15% Fusion RES for 35s.
Sequence Node 4: High and Aflame Is Her Banner
The DMG Multiplier of Dance With the Wolf - Climax increases by 125%.
Sequence Node 5: Embrace the Thunderous Triumph
Performing Intro Skill Try Focusing, Eh? or Nowhere to Run! gives 15% Resonance Liberation DMG Bonus for 10s.
Sequence Node 6: To the Brightest Flaming Star
- The damage dealt by Forte Circuit Dance With the Wolf - Climax, Resonance Liberation Fire-Kissed Glory, and Intro Skill Nowhere to Run! ignores 30% of the target's DEF.
- Resonance Skill Feral Fang restores 100 points of Wolflame on hit, triggered once per 20s.
- Forte Circuit Dance With the Wolf is replaced with Dance With the Wolf - Climax. Dance With the Wolf - Climax can be performed when Lupa is not in Burning Matchpoint state.
- Casting Intro Skill Nowhere to Run! no longer ends Pack Hunt and Glory.
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Stay tuned
Stay tuned
Stay tuned
Stay tuned
Stay tuned
Stay tuned
Stay tuned
Stay tuned
Stay tuned
Stay tuned
Stay tuned
Stay tuned
Stay tuned
Stay tuned
Stay tuned
Stay tuned
Stay tuned
Stay tuned
Stay tuned
Stay tuned
Stay tuned
Stay tuned