Basic Attack Perform up to 4 consecutive attacks, dealing Fusion DMG. - After Basic Attack Stage 3, press Normal Attack in the right time to cast Mid-air Attack Stage 1. - After Dodge Counter, Basic Attack Starfall, Resonance Skill Shewolf's Hunt, or Resonance Skill Feral Fang, press Normal Attack in the right time to cast Basic Attack Stage 2. Heavy Attack Consume STA to attack the target, dealing Fusion DMG. Heavy Attack - Wolf's Gnawing When Wolflame reaches 50 points, Heavy Attack will be replaced by Wolf's Gnawing, consuming STA to attack the target and dealing Fusion DMG. - This attack does not restore Wolflame. Consume 50 points of Wolflame to perform this attack and gain 1 point of Wolfaith. Heavy Attack - Wolf's Claw When Wolflame reaches 50 points and Wolfaith reaches 1 points, Heavy Attack will be replaced by Wolf's Claw, consuming STA to attack the target and dealing Fusion DMG. - If Wolflame reaches 50 points and Wolfaith reaches 1 points after performing Mid-air Attack - Firestrike or Heavy Attack - Wolf's Gnawing, press Normal Attack in time to perform Heavy Attack - Wolf's Claw. - This attack does not restore Wolflame. Consume 50 points of Wolflame to perform this attack and gain 1 point of Wolfaith. Mid-air Attack Consume Stamina to perform up to 3 attacks in mid-air, dealing Fusion DMG. The Mid-air Attack cycle will not be reset. Mid-air Attack - Firestrike When Wolflame reaches 50 points, Mid-air Attack Stage 3 will be replaced by Mid-air Attack - Firestrike, consuming STA to attack the target and dealing Fusion DMG (considered Heavy Attack DMG). - This attack does not restore Wolflame. Consume 50 points of Wolflame to perform this attack and gain 1 point of Wolfaith. Plunging Attack Hold Normal Attack while airborne to perform a Plunging Attack at the cost of STA, dealing Fusion DMG. After performing this attack, press Normal Attack in time to perform Basic Attack Starfall. - If a a successful Dodge is performed while casting Basic Attack Stage 3 or Mid-air Attack - Firestrike, press Normal Attack to perform Plunging Attack at the cost of STA. Basic Attack - Starfall Attack the target, dealing Fusion DMG. Dodge Counter Press Normal Attack after a successful Dodge to attack the target, dealing Fusion DMG.
Lupa throws her Wildfire Banner at the target, dealing Fusion DMG and restoring 15 points of Wolflame. Mark the target for 8s. After performing Resonance Skill Shewolf's Hunt, Lupa can perform Feral Fang. Can be performed in mid-air close to the ground. - Hold Resonance Skill to leap into the air, then follow up with Basic Attack to cast Mid-air Attack Stage 1. Resonance Skill - Feral Fang Lupa presses on the target relentlessly, dealing Fusion DMG and restoring 15 points of Wolflame. The DMG Multiplier to marked targets is increased by 50%. If Resonance Skill - Feral Fang is not performed or Lupa is switched out, it enters cooldown. Can be performed in mid-air close to the ground.
Attack the target and deal Fusion DMG. Performing this attack consumes all Wolfaith and restores 100 points of Wolflame. Use Basic Attack or Resonance Skill shortly after to cast Resonance Skill Foebreaker. Can be performed in mid-air close to the ground. Performing this skill strengthens all Resonators in the team. Within 35s: - All Resonators in the team gain Pack Hunt effect. - If the active Resonator is hit or launched into the air, they immediately recover and are considered to have successfully dodged the attack when they are on the ground. Can be triggered up to 3 times. Pack Hunt Resonators with Pack Hunt gain a 6% ATK increase, and 10% Fusion DMG Bonus when they attack Overlord Class or Calamity Class targets (Both are non-stackable). When the active Resonator casts Intro Skill, Pack Hunt is enhanced, granting an additional 6% ATK increase to all Resonators in the team, up to a maximum of 18%. If Lupa's Pack Hunt reaches its cap within its duration, she enters Wild Hunt and Intro Skill Nowhere to Run! becomes available. Wild Hunt can be triggered once per Pack Hunt. Resonance Skill - Foebreaker Consume all Wolflame to perform Foebreaker, dealing Fusion DMG and entering Burning Matchpoint state. Burning Matchpoint Normal Attacks increase Wolflame Regen by 500% on hit. Cannot perform Resonance Skill Shewolf's Hunt and Resonance Skill Feral Fang in this state.
Attack the target, dealing Fusion DMG. Press Normal Attack following Intro Skill Try Focusing, Eh? to cast Mid-air Attack Stage 3. Nowhere to Run! When Lupa enters the Wild Hunt state, her next Intro Skill is replaced with Nowhere to Run!. Casting Nowhere to Run! removes the Pack Hunt and Glory effects on all Resonators in the team, dealing Fusion DMG (considered Resonance Liberation DMG).
The incoming Resonator will have their Fusion DMG Amplified by 20% and Basic Attack DMG Amplified by 25% for 14s or until the Resonator is switched out.
Forte Circuit: Ignis Lupa
Wildfire Banner Lupa's ATK is increased by 12% by 8s when performing the following actions: - Casting Resonance Skill Feral Fang. - Casting Heavy Attack - Wolf's Gnawing, Heavy Attack - Wolf's Claw, or Mid-air Attack - Firestrike. - Casting Resonance Liberation Fire-Kissed Glory. - Casting Dance With the Wolf and Dance With the Wolf - Climax. Dance With the Wolf When Wolfaith reaches 2 points, Resonance Skill is replaced with Dance With the Wolf. Performing Dance With the Wolf consumes all Wolfaith, dealing Fusion DMG (considered Resonance Liberation DMG). Can be performed in mid-air close to the ground. Dance With the Wolf - Climax When Wolfaith reaches 2 points in the Burning Matchpoint state, Resonance Skill is replaced with Dance With the Wolf - Climax. Performing Dance With the Wolf - Climax consumes all Wolfaith, dealing Fusion DMG (considered Resonance Liberation DMG). Burning Matchpoint is removed when the skill ends. Can be performed in mid-air close to the ground. Set the Arena Ablaze Within 8s after performing Dance With the Wolf or Dance With the Wolf - Climax, Lupa will remain on the field and back up the active Resonator when they perform Resonance Liberation, dealing Fusion DMG, considered Resonance Skill DMG. This effect can only be triggered once in the duration. Wolflame Lupa can hold up to 100 points of Wolflame. - Restore Wolflame when Normal Attacks hit the target. - Restore Wolflame while casting Resonance Skill. - Restore Wolflame while casting Resonance Liberation. Wolfaith Lupa can hold up to 2 points of Wolfaith. Wolfaith lasts for 10s. The duration is reset when Wolfaith is restored. At the end of its duration, each remaining point of Wolfaith becomes 50 points of Wolflame. - Restore 1 points of Wolfaith when casting Heavy Attack - Wolf's Gnawing, Heavy Attack - Wolf's Claw, or Mid-air Attack - Firestrike.
After dashing for 2.5s, Lupa enters Sprint state. The next Basic Attack is replaced with Basic Attack - Starfall. Gain increased resistance to interruptions while casting Heavy Attack - Wolf's Gnawing, Heavy Attack - Wolf's Claw, and Mid-air Attack - Firestrike.
Defeating a marked target resets the cooldown of Resonance Skill Shewolf's Hunt. Resonance Liberation - Glory Casting Resonance Liberation Fire-Kissed Glory grants Glory. Within 35s: Attacks of all Resonators in the team ignore 3% of the target's Fusion RES. For each Fusion Resonator in the team other than Lupa, this effect increases by 3%, up to the maximum of 9%. When there are 3 Fusion Resonators in the team, Resonators' attacks further ignore 6% Fusion RES.
Resonance ChainSequence Node 1: Behold the Nameless OnePerforming Resonance Skill Fire-Kissed Glory recovers 10 Concerto Energy for Lupa and increases Lupa's Crit. Rate by 20% for 10s. Dance With the Wolf - Climax is immune to interruption.Sequence Node 2: Every Ground, Her Hunting FieldPerforming Fire-Kissed Glory, Heavy Attack - Wolf's Gnawing, Heavy Attack - Wolf's Claw, or Mid-air Attack - Firestrike gives 20% Fusion DMG Bonus to all Resonators in the team for 30s, stacking up to 2 times.Sequence Node 3: Wolflame Howls in Her WakeThe DMG Multiplier of Intro Skill Nowhere to Run! increases by 100%. The effect of Resonance Liberation Glory is now updated as follows: Casting Resonance Liberation Fire-Kissed Glory grants Glory. Attacks of all Resonators in the team ignore 15% Fusion RES for 35s.Sequence Node 4: High and Aflame Is Her BannerThe DMG Multiplier of Dance With the Wolf - Climax increases by 125%.Sequence Node 5: Embrace the Thunderous TriumphPerforming Intro Skill Try Focusing, Eh? or Nowhere to Run! gives 15% Resonance Liberation DMG Bonus for 10s.Sequence Node 6: To the Brightest Flaming Star- The damage dealt by Forte Circuit Dance With the Wolf - Climax, Resonance Liberation Fire-Kissed Glory, and Intro Skill Nowhere to Run! ignores 30% of the target's DEF. - Resonance Skill Feral Fang restores 100 points of Wolflame on hit, triggered once per 20s. - Forte Circuit Dance With the Wolf is replaced with Dance With the Wolf - Climax. Dance With the Wolf - Climax can be performed when Lupa is not in Burning Matchpoint state. - Casting Intro Skill Nowhere to Run! no longer ends Pack Hunt and Glory.StoriesStay tunedStay tunedStay tunedStay tunedStay tunedStay tunedStay tunedStay tunedStay tunedStay tunedStay tunedStay tunedStay tunedStay tuned