Yinlin Enforcer Puppet
Rarity 5-star
Element Electro
Weapon Rectifier
Birthday September 17th
Gender Female
Place of Birth Huanglong
Affiliation Jinzhou
Voice Actors Koshimizu Ami / Mickey / Naomi McDonald / Kang Sae Bom
Signature Dish
Yinlin is a skilled Patroller and powerful Natural Resonator. After being suspended from her duties at the Public Security Bureau, she must now pursue hidden evils in secrecy.
Level HP Attack Defense
1 880 32 105
20 2,288 83 269
20+ 2,875 107 337
40 4,358 161 510
40+ 4,945 185 269
50 5,687 212 665
50+ 6,273 236 733
60 7,015 263 819
60+ 7,601 287 887
70 8,343 314 974
70+ 8,930 330 1,042
80 9,671 357 1,128
80+ 10,258 373 1,196
90 11,000 400 1,283
Costs
Skills
Resonance Chain
Stories
Voice Lines
Upgrade Cost
Skills
Normal Attack: Zapstring's Dance
Basic Attack
Yinlin controls the puppet "Zapstring" to perform up to 4 attacks, dealing Electro DMG.

Heavy Attack
Yinlin consumes STA to control "Zapstring", dealing Electro DMG.

Mid-air Attack
Yinlin consumes STA to control "Zapstring" to perform a Mid-air Plunging Attack, dealing Electro DMG.

Dodge Counter
Use Basic Attack after a successful Dodge to attack the target, dealing Electro DMG.
Attribute Lv 1 Lv 2 Lv 3 Lv 4 Lv 5 Lv 6 Lv 7 Lv 8 Lv 9 Lv 10
Stage 1 DMG 14.49% 15.68% 16.87% 18.53% 19.72% 21.09% 22.99% 24.89% 26.79% 28.81%
Stage 2 DMG 17.01%*2 18.41%*2 19.8%*2 21.76%*2 23.15%*2 24.76%*2 26.99%*2 29.22%*2 31.45%*2 33.82%*2
Stage 3 DMG 7.04%*7 7.62%*7 8.19%*7 9%*7 9.58%*7 10.24%*7 11.16%*7 12.09%*7 13.01%*7 13.99%*7
Stage 4 DMG 37.8% 40.9% 44% 48.34% 51.44% 55.01% 59.97% 64.93% 69.89% 75.16%
Heavy Attack DMG 15%*2 16.23%*2 17.46%*2 19.19%*2 20.42%*2 21.83%*2 23.8%*2 25.77%*2 27.74%*2 29.83%*2
Mid-air Attack DMG 62% 67.09% 72.17% 79.29% 84.37% 90.22% 98.36% 106.49% 114.62% 123.27%
Dodge Counter DMG 12.18%*7 13.18%*7 14.18%*7 15.58%*7 16.58%*7 17.72%*7 19.32%*7 20.92%*7 22.52%*7 24.22%*7
Heavy Attack STA Consumption 25 25 25 25 25 25 25 25 25 25
Mid-air Attack STA Cost 30 30 30 30 30 30 30 30 30 30
Entry# Element Type Base Attribute Lv 1 Lv 10 Bonus (Lv 10) Resonance Energy Concerto Energy Hardness Toughness Coordinated Type Sub Type
1 Electro Damage ATK 14.49% 28.81% 0 0.6 2.0 1.0 0.184 Basic
2 Electro Damage ATK 17.01% 33.82% 0 0.75 2.5 1.0 0.216 Basic
3 Electro Damage ATK 17.01% 33.82% 0 0.75 2.5 1.0 0.216 Basic
4 Electro Damage ATK 7.04% 13.99% 0 0.35 1.0 1.0 0.0766 Basic
5 Electro Damage ATK 7.04% 13.99% 0 0.35 1.0 1.0 0.0766 Basic
6 Electro Damage ATK 7.04% 13.99% 0 0.35 1.0 1.0 0.0766 Basic
7 Electro Damage ATK 7.04% 13.99% 0 0.35 1.0 1.0 0.0766 Basic
8 Electro Damage ATK 7.04% 13.99% 0 0.35 1.0 1.0 0.0766 Basic
9 Electro Damage ATK 7.04% 13.99% 0 0.35 1.0 1.0 0.0766 Basic
10 Electro Damage ATK 7.04% 13.99% 0 0.35 1.0 1.0 0.0766 Basic
11 Electro Damage ATK 37.8% 75.16% 0 1.5 6.0 1.0 0.48 Basic
12 Electro Damage ATK 15.0% 29.83% 0 0.9 2.25 1.0 0.188 Heavy
13 Electro Damage ATK 15.0% 29.83% 0 0.9 2.25 1.0 0.188 Heavy
14 Electro Damage ATK 62.0% 123.27% 0 0.51 5.0 1.0 0.496 Basic
15 Electro Damage ATK 12.18% 24.22% 0 0.57 1.0 1.0 0.2143 Basic
16 Electro Damage ATK 12.18% 24.22% 0 0.57 1.0 1.0 0.2143 Basic
17 Electro Damage ATK 12.18% 24.22% 0 0.57 1.0 1.0 0.2143 Basic
18 Electro Damage ATK 12.18% 24.22% 0 0.57 1.0 1.0 0.2143 Basic
19 Electro Damage ATK 12.18% 24.22% 0 0.57 1.0 1.0 0.2143 Basic
20 Electro Damage ATK 12.18% 24.22% 0 0.57 1.0 1.0 0.2143 Basic
21 Electro Damage ATK 12.18% 24.22% 0 0.57 1.0 1.0 0.2143 Basic
Resonance Skill: Magnetic Roar
Magnetic Roar
The puppet "Zapstring" deals Electro DMG to the target, and puts Yinlin in Resonance Skill Execution Mode.

Execution Mode
Basic Attack and Dodge Counter will trigger 1 Electromagnetic Blast when hitting a target.
Each stage of Basic Attack or Dodge Counter can only trigger 1 Electromagnetic Blast, up to 4 times.

Electromagnetic Blast
Attack all targets marked with Forte Circuit Sinner's Mark, dealing Electro DMG.

Lightning Execution
Use Resonance Skill after casting Resonance Skill Magnetic Roar to cast Lightning Execution to attack the target, dealing Electro DMG.
If Resonance Skill Lightning Execution is not activated in a while or this Character is switched, this Skill will be put on Cooldown.
Attribute Lv 1 Lv 2 Lv 3 Lv 4 Lv 5 Lv 6 Lv 7 Lv 8 Lv 9 Lv 10
Magnetic Roar Damage 30%*3 32.46%*3 34.92%*3 38.37%*3 40.83%*3 43.66%*3 47.59%*3 51.53%*3 55.47%*3 59.65%*3
Lightning Execution Damage 45%*4 48.69%*4 52.38%*4 57.55%*4 61.24%*4 65.48%*4 71.39%*4 77.29%*4 83.2%*4 89.47%*4
Electromagnetic Blast Damage 10% 10.82% 11.64% 12.79% 13.61% 14.56% 15.87% 17.18% 18.49% 19.89%
Execution Mode Duration 10 10 10 10 10 10 10 10 10 10
Cooldown 12 12 12 12 12 12 12 12 12 12
Magnetic Roar Concerto Regen 10 10 10 10 10 10 10 10 10 10
Lightning Execution Concerto Regen 15 15 15 15 15 15 15 15 15 15
Electromagnetic Blast Concerto Regen 5 5 5 5 5 5 5 5 5 5
Entry# Element Type Base Attribute Lv 1 Lv 10 Bonus (Lv 10) Resonance Energy Concerto Energy Hardness Toughness Coordinated Type Sub Type
1 Electro Damage ATK 30.0% 59.65% 0 5.0 0.0 1.0 0.6667 Skill
2 Electro Damage ATK 45.0% 89.47% 0 3.75 0.0 1.0 1.0 Skill
3 Electro Damage ATK 45.0% 89.47% 0 3.75 0.0 1.0 1.0 Skill
4 Electro Damage ATK 10.0% 19.89% 0 0.0 5.0 1.0 0.5 Skill
Resonance Liberation: Thundering Wrath
Command "Zapstring" to call for thunder to fall upon a large range, dealing Electro DMG.
Attribute Lv 1 Lv 2 Lv 3 Lv 4 Lv 5 Lv 6 Lv 7 Lv 8 Lv 9 Lv 10
Skill DMG 58.63%*7 63.44%*7 68.25%*7 74.98%*7 79.79%*7 85.32%*7 93.01%*7 100.7%*7 108.39%*7 116.56%*7
Cooldown 16 16 16 16 16 16 16 16 16 16
Resonance Cost 125 125 125 125 125 125 125 125 125 125
Concerto Regen 20 20 20 20 20 20 20 20 20 20
Entry# Element Type Base Attribute Lv 1 Lv 10 Bonus (Lv 10) Resonance Energy Concerto Energy Hardness Toughness Coordinated Type Sub Type
1 Electro Damage ATK 58.63% 116.56% 0 0.0 0.0 1.0 0.5715 Liberation
Intro Skill: Raging Storm
Command puppet "Zapstring" to attack, dealing Electro DMG in a large range.
Attribute Lv 1 Lv 2 Lv 3 Lv 4 Lv 5 Lv 6 Lv 7 Lv 8 Lv 9 Lv 10
Skill DMG 7.2%*10 7.8%*10 8.39%*10 9.21%*10 9.8%*10 10.48%*10 11.43%*10 12.37%*10 13.32%*10 14.32%*10
Concerto Regen 10 10 10 10 10 10 10 10 10 10
Entry# Element Type Base Attribute Lv 1 Lv 10 Bonus (Lv 10) Resonance Energy Concerto Energy Hardness Toughness Coordinated Type Sub Type
1 Electro Damage ATK 7.2% 14.32% 0 0.2 0.0 1.0 0.0499 Intro
2 Electro Damage ATK 7.2% 14.32% 0 0.2 0.0 1.0 0.0499 Intro
Outro Skill: Strategist
The incoming Resonator has their Electro DMG Amplified by 20% and Resonance Liberation DMG Amplified by 25% for 14s or until they are switched out.
Forte Circuit: Chameleon Cipher
Chameleon Cipher
When Yinlin's Judgment Points are full, her Heavy Attack is replaced with Chameleon Cipher, which consumes all Judgment Points to attack the target, dealing Electro DMG. When it hits a target marked with Sinner's Mark, the Sinner's Mark is replaced with Punishment Mark, lasting for 18s. Chameleon Cipher deals Heavy Attack DMG.

Sinner's Mark
Basic Attack Zapstring's Dance, Resonance Liberation Thundering Wrath, and Intro Skill Roaring Storm apply Sinner's Mark to the target on hit.
Sinner's Mark is removed when Yinlin is switched out.

Punishment Mark
When a target marked with Punishment Mark takes damage, Judgement Strike will fall, triggering Coordinated Attacks to all targets marked with Punishment Mark, dealing Electro DMG. This can be triggered up to 1 time per second. Judgement Strike deals Resonance Skill DMG.

Judgment Points
Yinlin can hold up to 100 Judgement Points. Yinlin gains Judgement Points through the following ways:
Upon casting Intro Skill Raging Storm
When Basic Attack Zapstring's Dance hits a target
Upon casting Resonance Skill Magnetic Roar;
When Resonance Skill Electromagnetic Blast hits a target;
Upon casting Resonance Skill Lightning Execution.
Attribute Lv 1 Lv 2 Lv 3 Lv 4 Lv 5 Lv 6 Lv 7 Lv 8 Lv 9 Lv 10
Chameleon Cipher Damage 90%*2 97.38%*2 104.76%*2 115.1%*2 122.48%*2 130.96%*2 142.77%*2 154.58%*2 166.39%*2 178.93%*2
Judgment Strike Damage 39.56% 42.8% 46.05% 50.59% 53.83% 57.56% 62.75% 67.94% 73.13% 78.64%
Entry# Element Type Base Attribute Lv 1 Lv 10 Bonus (Lv 10) Resonance Energy Concerto Energy Hardness Toughness Coordinated Type Sub Type
1 Electro Damage ATK 39.56% 78.64% 0 0.0 0.0 1.0 0.5 Skill
2 Electro Damage ATK 90.0% 178.93% 0 5.0 10.0 1.0 0.212 Heavy
3 Electro Damage ATK 90.0% 178.93% 0 5.0 10.0 1.0 0.212 Heavy
4 Electro Damage ATK 61.31% 121.89% 0 0.0 0.0 1.0 0.5 Skill
Inherent Skill: Pain Immersion
After using Resonance Skill Magnetic Roar, Yinlin's Crit. Rate is increased by 15% for 5s.
Inherent Skill: Deadly Focus
The damage of Resonance Skill Lightning Execution is increased by 10% when hitting targets marked with Sinner's Mark, and Yinlin's ATK is increased by 10% for 4s when this is triggered.
Inherent Skill: Skillful Cooking
Has a chance to produce special dishes when cooking
Stat Bonus: Crit. Rate+
Crit. Rate increased by 1.20%.
Stat Bonus: ATK+
ATK increased by 1.80%.
Stat Bonus: ATK+
ATK increased by 1.80%.
Stat Bonus: Crit. Rate+
Crit. Rate increased by 1.20%.
Stat Bonus: Crit. Rate+
Crit. Rate increased by 2.80%.
Stat Bonus: ATK+
ATK increased by 4.20%.
Stat Bonus: ATK+
ATK increased by 4.20%.
Stat Bonus: Crit. Rate+
Crit. Rate increased by 2.80%.
Resonance Chain Sequence Node 1: Morality's Crossroads
Resonance Skill Magnetic Roar and Lightning Execution deal 70% more DMG.
Sequence Node 2: Ensnarled by Rapport
Resonance Skill Electromagnetic Blast recovers an additional 5 Judgement Point(s) and 5 Resonance Energy on hit.
Sequence Node 3: Unyielding Verdict
Forte Circuit Judgment Strike's DMG multiplier is increased by 55%.
Sequence Node 4: Steadfast Conviction
When Forte Circuit Judgment Strike hits a target, the ATK of all team members is increased by 20% for 12s.
Sequence Node 5: Resounding Will
Resonance Liberation Thundering Wrath deals 100% extra DMG to targets with Forte Circuit's Sinner's Mark or Punishment Mark.
Sequence Node 6: Pursuit of Justice
In the first 30s after casting Resonance Liberation Thundering Wrath, when Yinlin's Basic Attack hits a target, Furious Thunder will be triggered, dealing Electro DMG equal to 419.59% of Yinlin's ATK. Every Basic Attack hit can trigger Furious Thunder 1 time, up to 4 times. This is considered Resonance Skill DMG.
Stories Enforcer Puppet

Resonator Yinlin's waveform graph shows zigzag fluctuations. The pattern of Time Domain is irregular. Both the upper and lower peak values are high and manifest proximity to the Criticality level. The waveform displays segments of partial fuzziness and an abnormal waveform can be seen.
Resonant Criticality: Relatively low, with low stability. Risk of Overclocking remains.
Resonator Yinlin has no recorded history of Overclocking. Her body shows physical strength, but also signs of prolonged Overclock-inducing item exposure. Needs further monitoring.
Judging from the observations so far, the risk of Overclocking is minimal. Resonator Yinlin is advised to avoid strenuous activity and erratic schedules.
Scarlet in the Shadows
The Puppet Show
Names Born From Ashes
Farewell to the Past
A Corner in Darkness
Zapstring the Puppet
Once a simple puppet, now a fierce weapon thanks to Yinlin's Resonance abilities. She may deny it, but her love for the doll is evident in every detail, despite its wear and tear from years of battle. It was once just a practice piece for a doll maker, but now it serves as Yinlin's trusted ally on the battlefield.
Book on Qipao
Yinlin's qipao may seem to be merely a fashion choice, but it actually serves as a secret codebook for communicating with her liaison. This book on qipao designs is constantly changing and filled with encrypted images and symbols, making it challenging even for experienced liaisons to use. In addition to its hidden equipment and weapons, the qipao also helps Yinlin move around undetected, but its distinctive appearance can sometimes draw unwanted attention.
Magnifying Glass
This Investigative Magnifying Glass is given to new Patrollers by the Public Security Bureau. It's small but powerful, helping them find hidden clues. Yinlin, as a secret agent, doesn't use it often. But it still holds significance for her: It is a tribute to her late parents and a reminder of her true identity.
Voice Lines Thoughts: I
Perhaps you haven't noticed, but you seem to always draw in some... rather interesting people. Not sure if it's a blessing or a curse for you, but it certainly makes my job easier... *chuckle* After all, my targets are usually the more peculiar types.
Thoughts: II
Contrary to what you may believe, many crimes are motivated by love and responsibility. Ironic, isn't it? The two fundamental values of human society can also lead to its downfall. When love becomes all-consuming and responsibility turns into obsession, crimes find fertile ground to thrive.
Thoughts: III
I've seen what you're capable of, so I'm not worried about you in a fair fight. That being said, not everyone plays fair. Just watch your back out there... wouldn't want you to get caught off your game.
Thoughts: IV
The Fractsidus... You've dealt with them before, correct? Though we still don't know their origins or motives, I do know one thing from experience—criminals are most dangerous when we don't understand their intentions. You may run into them again anytime, so stay vigilant.
Thoughts: V
Being a secret agent means constantly adapting to new identities. When the situation calls for it, I'm ready to shed any of my current personas and slip into a new one. But with you, perhaps I can just be myself, Yinlin... and no one else. It doesn't feel awful... to have someone who knows and remembers me for who I truly am.
Yinlin's Hobby
Speaking of the puppet show... It's an old tradition in Huanglong, though not as popular here as in other places. Dollmaker taught me the tricks to help me manipulate my own puppet better. More importantly, it's a useful way to hide in plain sight while performing. I can teach you a move or two, if you're interested.
Yinlin's Trouble
Lately, it seems I've been "running into" you a lot lately... Just a heads up, I like to stay under the radar, and being seen with someone as high profile as you tends to attract unwanted attention... *pause, sigh* Not that I don't want to see you, but you'll need to be more subtle than that.
Favorite Food
I've tried many so-called delicacies through my job, but none has left a lasting impression like the plate of Aureate Fried Rice I once had. I believe it's not the fancy ingredients that make a dish truly special, but the skill and care put into its preparation.
Disliked Food
Dining with a target requires always catering to their taste. When the food is subpar, I know how to choke it down with a grin. That's why there isn't any dishes I truly dislike... It's not the food that ruins a meal, but the company. With you by my side, I suppose I'd be pleased to eat anything.
Ideals
A utopia free of all vices and crimes may sound tempting, but once you think about it, it is nothing more than a naïve dream. That's why we exist—to uncover the hidden and unapproachable darkness that the majority refuse to acknowledge, and do the dirty work in their place.
Chat: I
This puppet? I call it Zapstring. It used to be a basic puppet made by some novice, but I've revamped it for battle. It hasn't let me down yet, despite its wear and tear.
Chat: II
Members of the Séance Society were lured in by Dollmaker's false promises, but they too must bear responsibility for what had transpired. I can only hope that upon their release, they will break from the illusions of the past... Despite the loss of loved ones, life must continue.
About Chixia
I guess you can say Chixia is a younger colleague of mine. She is a natural fit for the Patroller position. With time and experience, she will surely excel in her role.
About Rover
Being skilled as a Patroller doesn't necessarily make one suited for undercover work, but curiously enough I see potential in you. Have you considered applying to the Bureau? Just kidding, unless you're interested.
Birthday Wishes
Happy birthday... What's with that look? Come on, I promise it's really your special day. And no, I'm not playing any games this time. Oh well. I can already tell you have nothing planned, so... Will you let me have you all to myself, for the entire day?
Idle: I
Hehe...
Idle: II
No rush. The impatient ones will fall right into our lap.
Idle: III
Hmph... You done staring?
Self-Introduction
Name's Yinlin. As for what I do... Shhh, we don't talk about that in public.
Greeting
What's that look on your face? Surprised to see me?
Join Team: I
Anything you need me to deal with?
Join Team: II
So we're teaming up? Fine, though I'm more used to fighting alone.
Join Team: III
My turn already?
Ascension: I
Good. That did make me stronger... Should I start thinking about how to repay you?
Ascension: II
For us undercover agents, fighting skills are just the bare minimum. The key to success is having an unbreakable will.
Ascension: III
I have finer control over Zapstring now. It's all credit to you.
Ascension: IV
I will make good use of this power and fight by your side... We'll confront evil, wherever it lies.
Ascension: V
This special power you have entrusted me... Should I take it as a sign of trust in my abilities? Or...perhaps a token of affection for me? Either way, I appreciate the gesture. Your straightforwardness is quite endearing.
Heavy Attack: I
Cleave it!
Heavy Attack: II
Begone!
Heavy Attack: III
Back off!
Heavy Attack: IV
*huff* Think you've got the permission?
Heavy Attack: V
You're not getting away.
Heavy Attack: VI
Hmph... Now you'll behave.
Aerial Attack
What are you looking at!
Resonance Skill: I
Zapstring... the stage is yours.
Resonance Skill: II
No mercy.
Resonance Skill: III
Watch and learn!
Resonance Skill: IV
Crush them!
Resonance Skill: V
Your time is over!
Resonance Skill: VI
Don't blink!
Resonance Liberation: I
Time to wrap it up.
Resonance Liberation: II
I've had enough. Get lost.
Resonance Liberation: III
Zapstring, it's our curtain call!
Hit: I
Tsk... Such nerve.
Hit: II
's nothing...
Hit: III
You'll pay for this...
Injured: I
I'll pay it back tenfold.
Injured: II
You won't cast me down...
Injured: III
*grunt*... I can keep going!
Fallen: I
A temporary... setback...
Fallen: II
My oversight...
Fallen: III
Obedience... is for weaklings...
Echo Summon
Obey me.
Echo Transform
My field of expertise.
Intro & Outro Skills
Tear them to pieces.
Enemies Near
Zapstring, our turn.
Glider
Where's the destination?
Grapple
*Effort Sound*
Sensor
*huff* Found it.
Dash
Good. There's no time to waste.
Wall Dash
*Effort Sound*
Supply Chest: I
Not bad. Found any keepers?
Supply Chest: II
All yours. You're welcome.
Supply Chest: III
*Effort Sound*