Shorekeeper
Rarity 5-star
Element Spectro
Weapon Rectifier
Birthday
Gender
Place of Birth
Affiliation
Voice Actors / / /
Signature Dish
Changli
Level HP Attack Defense
1 1,337 23 90
20 3,477 59 230
20+ 4,368 77 289
40 6,622 115 437
40+ 7,513 133 230
50 8,640 152 570
50+ 9,531 169 628
60 10,658 189 702
60+ 11,549 206 760
70 12,676 225 835
70+ 13,567 237 893
80 14,694 256 967
80+ 15,585 268 1,025
90 16,712 287 1,099
Costs
Skills
Resonance Chain
Stories
Voice Lines
Upgrade Cost
Skills
Normal Attack: Origin Calculus
Basic Attack
Perform up to 4 consecutive attacks, dealing Spectro DMG. Each hit generates 1 Collapsed Core.

Heavy Attack
Hold the Normal Attack Button to enter Unbound Form, which consumes STA continuously. While in this form, Shorekeeper will:
- Generate a segment of Deductive Data every second;
- Automatically collect nearby plant collectibles.
Using up all STA or actions such as casting Basic Attack will end the Unbound Form and deal Spectro DMG to the target. Each accumulated segment of Deductive Data will convert into a segment of Empirical Data and generate a Collapsed Core.

Mid-air Attack
Consume STA to perform a Plunging Attack. Each hit generates 1 Collapsed Core. Quickly Press the Normal Attack Button after the Plunging Attack to perform Basic Attack Stage 2.

Dodge Counter
Press the Normal Attack Button after a successful Dodge to attack a target, dealing Spectro DMG.
Attribute Lv 1 Lv 2 Lv 3 Lv 4 Lv 5 Lv 6 Lv 7 Lv 8 Lv 9 Lv 10
Stage 1 DMG 15.99% 17.30% 18.61% 20.45% 21.76% 23.26% 25.36% 27.46% 29.55% 31.78%
Stage 2 DMG 12.00%*2 12.99%*2 13.97%*2 15.35%*2 16.33%*2 17.47%*2 19.04%*2 20.61%*2 22.19%*2 23.86%*2
Stage 3 DMG 11.73%*3 12.69%*3 13.66%*3 15.00%*3 15.96%*3 17.07%*3 18.61%*3 20.15%*3 21.69%*3 23.32%*3
Stage 4 DMG 36.58% 39.58% 42.58% 46.78% 49.78% 53.23% 58.03% 62.82% 67.62% 72.72%
Heavy Attack DMG 23.04% 24.93% 26.82% 29.47% 31.36% 33.53% 36.55% 39.58% 42.60% 45.81%
Plunging Attack DMG 37.20% 40.26% 43.31% 47.58% 50.63% 54.13% 59.02% 63.90% 68.78% 73.96%
Dodge Counter DMG 44.00%*2 47.61%*2 51.22%*2 56.27%*2 59.88%*2 64.03%*2 69.80%*2 75.57%*2 81.35%*2 87.48%*2
Heavy Attack STA Cost 25 25 25 25 25 25 25 25 25 25
Plunging Attack STA Cost 30 30 30 30 30 30 30 30 30 30
Entry# Element Type Base Attribute Lv 1 Lv 2 Lv 3 Lv 4 Lv 5 Lv 6 Lv 7 Lv 8 Lv 9 Lv 10 Resonance Energy Concerto Energy Hardness Toughness Type
1 Spectro Damage ATK 15.99% 17.3% 18.61% 20.45% 21.76% 23.26% 25.36% 27.46% 29.55% 31.78% 0.5 1.6 1.0 0.1599 Basic
2 Spectro Damage ATK 12.0% 12.99% 13.97% 15.35% 16.33% 17.47% 19.04% 20.61% 22.19% 23.86% 0.38 1.2 1.0 0.12 Basic
3 Spectro Damage ATK 12.0% 12.99% 13.97% 15.35% 16.33% 17.47% 19.04% 20.61% 22.19% 23.86% 0.38 1.2 1.0 0.12 Basic
4 Spectro Damage ATK 11.73% 12.69% 13.66% 15.0% 15.96% 17.07% 18.61% 20.15% 21.69% 23.32% 0.37 1.18 1.0 0.1173 Basic
5 Spectro Damage ATK 11.73% 12.69% 13.66% 15.0% 15.96% 17.07% 18.61% 20.15% 21.69% 23.32% 0.37 1.18 1.0 0.1173 Basic
6 Spectro Damage ATK 36.58% 39.58% 42.58% 46.78% 49.78% 53.23% 58.03% 62.82% 67.62% 72.72% 1.15 3.66 1.0 0.3658 Basic
7 Spectro Damage ATK 44.0% 47.61% 51.22% 56.27% 59.88% 64.03% 69.8% 75.57% 81.35% 87.48% 1.38 4.4 1.0 0.44 Basic
8 Spectro Damage ATK 44.0% 47.61% 51.22% 56.27% 59.88% 64.03% 69.8% 75.57% 81.35% 87.48% 1.38 4.4 1.0 0.44 Basic
9 Spectro Damage ATK 23.04% 24.93% 26.82% 29.47% 31.36% 33.53% 36.55% 39.58% 42.6% 45.81% 0.96 3.08 1.0 0.3072 Heavy
10 Spectro Damage ATK 37.2% 40.26% 43.31% 47.58% 50.63% 54.13% 59.02% 63.9% 68.78% 73.96% 1.55 5.0 1.0 0.496 Basic
Note: There currently seem to be unused damage data entries for skills in the game. Not all of the entries listed above are necessarily used in the game.
Resonance Skill: Chaos Theory
Restore HP for all nearby party members and summon 5 Dim Star Butterflies, which automatically track and attack a target, dealing Spectro DMG. Follow up with Basic Attack in time to start the Basic Attack cycle from Stage 2.
Can be performed in mid-air.
Attribute Lv 1 Lv 2 Lv 3 Lv 4 Lv 5 Lv 6 Lv 7 Lv 8 Lv 9 Lv 10
Dim Star Butterfly DMG 15.75% 17.04% 18.33% 20.14% 21.43% 22.91% 24.98% 27.05% 29.11% 31.31%
Healing 660 + 3.00% 715 + 3.25% 769 + 3.50% 845 + 3.84% 899 + 4.09% 961 + 4.37% 1047 + 4.76% 1134 + 5.16% 1221 + 5.55% 1313 + 5.97%
Cooldown 16 16 16 16 16 16 16 16 16 16
Concerto Regen 20 20 20 20 20 20 20 20 20 20
Entry# Element Type Base Attribute Lv 1 Lv 2 Lv 3 Lv 4 Lv 5 Lv 6 Lv 7 Lv 8 Lv 9 Lv 10 Resonance Energy Concerto Energy Hardness Toughness Type
1 Spectro Damage ATK 15.75% 17.04% 18.33% 20.14% 21.43% 22.91% 24.98% 27.05% 29.11% 31.31% 2.0 2.0 1.0 0.4 Skill
2 - Healing HP 660 +3.0% 715 +3.25% 769 +3.5% 845 +3.84% 899 +4.09% 961 +4.37% 1047 +4.76% 1134 +5.16% 1221 +5.55% 1313 +5.97% 0.0 0.0 0.0 0.0 -
Note: There currently seem to be unused damage data entries for skills in the game. Not all of the entries listed above are necessarily used in the game.
Resonance Liberation: End Loop
Outer Stellarealm
Generate the Outer Stellarealm to restore HP for all party members within its effective range continuously. This effect can be triggered once every 3s.

Inner Stellarealm
When a party member uses Intro Skill within the Outer Stellarealm, it evolves into the Inner Stellarealm. Within the effective range of the Inner Stellarealm, for every 0.2% of Shorekeeper's Energy Regen, all party members gain 0.01% bonus Crit. Rate, up to 12.5%.
Inner Stellarealm has all the effects of the Outer Stellarealm.

Supernal Stellarealm
When a party member uses Intro Skill within the Inner Stellarealm, it evolves into the Supernal Stellarealm. Within the effective range of the Supernal Stellarealm, for every 0.1% of Shorekeeper's Energy Regen, all party members gain a 0.01% increase of Crit. DMG, up to 25%.
Supernal Stellarealm has all the effects of the Inner Stellarealm.
When Supernal Stellarealm is generated, Shorekeeper's first Intro Skill triggered in its duration will be replaced with Intro Skill Discernment. This effect takes place once each time a Supernal Stellarealm is generated.
Attribute Lv 1 Lv 2 Lv 3 Lv 4 Lv 5 Lv 6 Lv 7 Lv 8 Lv 9 Lv 10
Healing 220 + 1.20% 239 + 1.30% 257 + 1.40% 282 + 1.54% 300 + 1.64% 321 + 1.75% 349 + 1.91% 378 + 2.07% 407 + 2.22% 438 + 2.39%
Stellarealm Duration 30 30 30 30 30 30 30 30 30 30
Cooldown 25 25 25 25 25 25 25 25 25 25
Resonance Cost 175 175 175 175 175 175 175 175 175 175
Concerto Regen 20 20 20 20 20 20 20 20 20 20
Entry# Element Type Base Attribute Lv 1 Lv 2 Lv 3 Lv 4 Lv 5 Lv 6 Lv 7 Lv 8 Lv 9 Lv 10 Resonance Energy Concerto Energy Hardness Toughness Type
1 - Healing HP 220 +1.2% 239 +1.3% 257 +1.4% 282 +1.54% 300 +1.64% 321 +1.75% 349 +1.91% 378 +2.07% 407 +2.22% 438 +2.39% 0.0 0.0 0.0 0.0 -
Note: There currently seem to be unused damage data entries for skills in the game. Not all of the entries listed above are necessarily used in the game.
Inherent Skill: Life Entwined
When a Resonator other than Shorekeeper takes a fatal blow, they will not be knocked out and will instead be healed for 50% of Shorekeeper's HP while Shorekeeper loses the same amount of HP. Shorekeeper's HP will not go below 1 from this effect. This effect can be triggered once every 10 minutes.
Inherent Skill: Self Gravitation
When the Resonator on the field is within the effective range of a Stellarealm, Shorekeeper's Energy Regen increases by 10%. If Rover is on the same team, Rover's Energy Regen also increases by 10%.
Intro Skill: Proof of Existence
Enlightenment
Shorekeeper appears to restore HP for all nearby party members and summon 5 Dim Star Butterflies, which automatically track and attack a target, dealing Spectro DMG. This is considered Resonance Skill DMG.

Discernment
When the Supernal Stellarealm is active, Shorekeeper's first Intro Skill will be replaced with Intro Skill Discernment. Casting Discernment ends the current Stellarealm, restores HP for all nearby party members, and deals Spectro DMG to the targets. This attack is guaranteed to be a Critical Hit dealing Resonance Liberation DMG. The Intro Skill Discernment can only be cast one time for each Supernal Stellarealm generated.
Attribute Lv 1 Lv 2 Lv 3 Lv 4 Lv 5 Lv 6 Lv 7 Lv 8 Lv 9 Lv 10
Enlightenment DMG 22.79%*5 24.66%*5 26.53%*5 29.14%*5 31.01%*5 33.16%*5 36.15%*5 39.14%*5 42.13%*5 45.30%*5
Discernment DMG 9.88%*3 10.69%*3 11.50%*3 12.64%*3 13.45%*3 14.38%*3 15.67%*3 16.97%*3 18.26%*3 19.64%*3
Enlightenment Healing 130 + 0.60% 141 + 0.65% 152 + 0.70% 167 + 0.77% 177 + 0.82% 190 + 0.88% 207 + 0.96% 224 + 1.04% 241 + 1.11% 259 + 1.20%
Discernment Healing 145 + 0.66% 157 + 0.72% 169 + 0.77% 186 + 0.85% 198 + 0.90% 211 + 0.97% 231 + 1.05% 250 + 1.14% 269 + 1.23% 289 + 1.32%
Enlightenment Concerto Regen 10 10 10 10 10 10 10 10 10 10
Discernment Concerto Regen 20 20 20 20 20 20 20 20 20 20
Entry# Element Type Base Attribute Lv 1 Lv 2 Lv 3 Lv 4 Lv 5 Lv 6 Lv 7 Lv 8 Lv 9 Lv 10 Resonance Energy Concerto Energy Hardness Toughness Type
1 Spectro Damage HP 9.88% 10.69% 11.5% 12.64% 13.45% 14.38% 15.67% 16.97% 18.26% 19.64% 3.34 0.0 1.0 0.3334 Liberation
2 Spectro Damage ATK 22.79% 24.66% 26.53% 29.14% 31.01% 33.16% 36.15% 39.14% 42.13% 45.3% 2.0 2.0 1.0 0.2848 Intro
3 - Healing HP 130 +0.6% 141 +0.65% 152 +0.7% 167 +0.77% 177 +0.82% 190 +0.88% 207 +0.96% 224 +1.04% 241 +1.11% 259 +1.2% 0.0 0.0 0.0 0.0 -
4 - Healing HP 145 +0.66% 157 +0.72% 169 +0.77% 186 +0.85% 198 +0.9% 211 +0.97% 231 +1.05% 250 +1.14% 269 +1.23% 289 +1.32% 0.0 0.0 0.0 0.0 -
5 Spectro Damage HP 14.03% 15.18% 16.33% 17.94% 19.09% 20.41% 22.25% 24.09% 25.93% 27.89% 3.34 0.0 1.0 0.3334 Liberation
Note: There currently seem to be unused damage data entries for skills in the game. Not all of the entries listed above are necessarily used in the game.
Outro Skill: Binary Butterfly
Shorekeeper summons 1 Flare Star Butterfly and 1 Dim Star Butterfly to circle the Resonator on the field for up to 30s, granting the following effects:
- If the Resonator on the field is hit or launched, tapping the Dodge Button allows the Resonator to immediately recover from the interruption, triggering a successful Dodge. The Resonator launched in the air can land on the ground standing if they are close to the ground. This effect can be triggered up to 5 time(s).
- All nearby party members' DMG is Amplified by 15%.
Forte Circuit: Astral Chord
Flare Star Butterfly
Hitting a target with a Normal Attack generates a Collapsed Core, which transforms into a Flare Star Butterfly after 6s. Flare Star Butterflies automatically track and attack a target, dealing Spectro DMG. If there are already 5 Collapsed Cores, Shorekeeper's next Normal Attack hit will instantly convert a Collapsed Core into a Flare Star Butterfly.

Illation
When Shorekeeper has 5 segments of Empirical Data, casting Heavy Attack will consume all segments to pull in nearby targets, dealing Spectro DMG. Meanwhile, all generated Collapsed Cores will instantly transform into Flare Star Butterflies.

Transmutation
When Shorekeeper has 5 segments of Empirical Data, casting Mid-air Attack will consume all segments to deal Spectro DMG. Meanwhile, all generated Collapsed Cores will instantly transform into Flare Star Butterflies. Quickly press the Normal Attack Button afterward to perform Basic Attack Stage 2.

Empirical Data
Shorekeeper can hold up to 5 segments of Empirical Data.
- Obtain 1 segment of Empirical Data when Basic Attack Stage 1, 2, or 4 hits a target.
- Obtain 2 segments of Empirical Data when Basic Attack Stage 3 hits a target.
- Obtain 1 segment of Empirical Data when Mid-air Attack hits a target.
- Obtain 1 segment of Empirical Data when Dodge Counter hits a target.
Attribute Lv 1 Lv 2 Lv 3 Lv 4 Lv 5 Lv 6 Lv 7 Lv 8 Lv 9 Lv 10
Flare Star Butterfly DMG 18.76% 20.29% 21.83% 23.99% 25.52% 27.29% 29.75% 32.21% 34.67% 37.29%
Illation DMG 9.54%*5 10.33%*5 11.11%*5 12.20%*5 12.99%*5 13.89%*5 15.14%*5 16.39%*5 17.64%*5 18.97%*5
Transmutation DMG 37.20% 40.26% 43.31% 47.58% 50.63% 54.13% 59.02% 63.90% 68.78% 73.96%
Illation STA Cost 25 25 25 25 25 25 25 25 25 25
Transmutation STA Cost 30 30 30 30 30 30 30 30 30 30
Illation Concerto Regen 6 6 6 6 6 6 6 6 6 6
Transmutation Concerto Regen 6 6 6 6 6 6 6 6 6 6
Entry# Element Type Base Attribute Lv 1 Lv 2 Lv 3 Lv 4 Lv 5 Lv 6 Lv 7 Lv 8 Lv 9 Lv 10 Resonance Energy Concerto Energy Hardness Toughness Type
1 Spectro Damage ATK 37.2% 40.26% 43.31% 47.58% 50.63% 54.13% 59.02% 63.9% 68.78% 73.96% 1.55 0.0 1.0 0.496 Basic
2 Spectro Damage ATK 9.54% 10.33% 11.11% 12.2% 12.99% 13.89% 15.14% 16.39% 17.64% 18.97% 0.4 0.0 1.0 0.1272 Heavy
3 Spectro Damage ATK 18.76% 20.29% 21.83% 23.99% 25.52% 27.29% 29.75% 32.21% 34.67% 37.29% 0.59 1.0 1.0 0.1876 Basic
Note: There currently seem to be unused damage data entries for skills in the game. Not all of the entries listed above are necessarily used in the game.
Inherent Skill:
Stat Bonus: Healing Bonus+
Healing Bonus increased by 1.80%.
Stat Bonus: HP+
HP increased by 1.80%.
Stat Bonus: HP+
HP increased by 1.80%.
Stat Bonus: Healing Bonus+
Healing Bonus increased by 1.80%.
Stat Bonus: Healing Bonus+
Healing Bonus increased by 4.20%.
Stat Bonus: HP+
HP increased by 4.20%.
Stat Bonus: HP+
HP increased by 4.20%.
Stat Bonus: Healing Bonus+
Healing Bonus increased by 4.20%.
Resonance Chain Sequence Node 1: Unspoken Conjecture
The Stellarealms generated by Resonance Liberation End Loop gain the following enhancements:
- The effective range of the healing and buffs is extended by 150%
- The duration is extended by 10s.
- Casting Intro Skill Discernment no longer ends the existing Stellarealm.
Sequence Node 2: Night's Gift and Refusal
The Outer Stellarealm now increases the ATK of all team members by 40%.
Sequence Node 3: Infinity Awaits Me
Casting Resonance Liberation End Loop grants Shorekeeper 20 Concerto Energy. This effect can be triggered once every 25s.
Sequence Node 4: Overflowing Quietude
Gain 70% additional Healing Bonus when casting Resonance Skill Chaos Theory.
Sequence Node 5: Echoes in Silence
Extend the ranges of the pulling effect of Basic Attack Stage 3 by 50% and Illation by 30%.
Sequence Node 6: To the New World
Increase the DMG Multiplier of Intro Skill Discernment by 42%. Casting Intro Skill Discernment increases Shorekeeper's Crit. DMG by 500%.
Stories






Voice Lines