Zani Stay tuned
Rarity 5-star
Element Spectro
Weapon Gauntlets
Birthday Stay tuned
Gender Stay tuned
Place of Birth Stay tuned
Affiliation Stay tuned
Voice Actors Stay tuned / Stay tuned / Stay tuned / Stay tuned
Signature Dish
Stay tuned
Level HP Attack Defense
1 862 35 93
20 2,242 91 238
20+ 2,816 117 298
40 4,269 176 452
40+ 4,844 202 238
50 5,570 232 589
50+ 6,145 258 649
60 6,871 287 725
60+ 7,446 314 786
70 8,172 343 862
70+ 8,747 361 923
80 9,473 390 999
80+ 10,048 408 1,060
90 10,775 437 1,136
Costs
Skills
Resonance Chain
Stories
Voice Lines
Upgrade Cost
Skills
Normal Attack: Silent Negotiation
Basic Attack
Perform up to 4 consecutive attacks to deal Spectro DMG.
After performing Basic Attack Stage 3, click Normal Attack at the right time to perform Basic Attack Breakthrough before clicking Normal Attack again to perform Basic Attack Stage 4.
Basic Attack Stage 4 can also be triggered by dodging and clicking Normal Attack within a certain time after Basic Attack Stage 3.
Heavy Attack
Consume STA to attack the target, dealing Spectro DMG.
Mid-air Attack
Consume STA to attack the target, dealing Spectro DMG.
Dodge Counter
Perform Basic Attack after a successful Dodge to attack the target, dealing Spectro DMG.
Attribute Lv 1 Lv 2 Lv 3 Lv 4 Lv 5 Lv 6 Lv 7 Lv 8 Lv 9 Lv 10
Basic Attack 1 DMG 29.60% 32.03% 34.46% 37.86% 40.28% 43.08% 46.96% 50.84% 54.73% 58.85%
Basic Attack 2 DMG 40.00% 43.28% 46.56% 51.16% 54.44% 58.21% 63.46% 68.70% 73.95% 79.53%
Basic Attack 3 DMG 21.34%*3 23.09%*3 24.84%*3 27.29%*3 29.04%*3 31.05%*3 33.85%*3 36.64%*3 39.44%*3 42.42%*3
Basic Attack 4 DMG 34.00%*4 36.79%*4 39.58%*4 43.48%*4 46.27%*4 49.48%*4 53.94%*4 58.40%*4 62.86%*4 67.60%*4
Breakthrough DMG 30.94% + 8.84%*7 33.47% + 9.57%*7 36.01% + 10.29%*7 39.56% + 11.31%*7 42.10% + 12.03%*7 45.02% + 12.87%*7 49.07% + 14.02%*7 53.13% + 15.18%*7 57.19% + 16.34%*7 61.50% + 17.58%*7
Heavy Attack DMG 20.66%*4 22.36%*4 24.05%*4 26.43%*4 28.12%*4 30.07%*4 32.78%*4 35.49%*4 38.20%*4 41.08%*4
Plunging Attack DMG 52.80% 57.13% 61.46% 67.53% 71.86% 76.83% 83.76% 90.69% 97.62% 104.98%
Dodge Counter DMG 37.34%*3 40.40%*3 43.46%*3 47.75%*3 50.81%*3 54.33%*3 59.23%*3 64.12%*3 69.02%*3 74.23%*3
Heavy Attack STA Cost 20 20 20 20 20 20 20 20 20 20
Mid-air Attack STA Cost 30 30 30 30 30 30 30 30 30 30
Entry# Element Type Base Attribute Lv 1 Lv 10 Bonus (Lv 10) Resonance Energy Concerto Energy Hardness Toughness Coordinated Type
1 Spectro Damage ATK 29.6% 58.85% 0 0.93 1.85 1.0 0.444 Basic
2 Spectro Damage ATK 40.0% 79.53% 0 1.25 2.5 1.0 0.6 Basic
3 Spectro Damage ATK 21.34% 42.42% 0 0.67 1.34 1.0 0.32 Basic
4 Spectro Damage ATK 21.34% 42.42% 0 0.67 1.34 1.0 0.32 Basic
5 Spectro Damage ATK 21.34% 42.42% 0 0.67 1.34 1.0 0.32 Basic
6 Spectro Damage ATK 34.0% 67.6% 0 1.07 2.13 1.0 0.51 Basic
7 Spectro Damage ATK 34.0% 67.6% 0 1.07 2.13 1.0 0.51 Basic
8 Spectro Damage ATK 34.0% 67.6% 0 1.07 2.13 1.0 0.51 Basic
9 Spectro Damage ATK 34.0% 67.6% 0 1.07 2.13 1.0 0.51 Basic
10 Spectro Damage ATK 37.34% 74.23% 0 1.17 2.34 1.0 0.5 Basic
11 Spectro Damage ATK 37.34% 74.23% 0 1.17 2.34 1.0 0.5 Basic
12 Spectro Damage ATK 37.34% 74.23% 0 1.17 2.34 1.0 0.5 Basic
13 Spectro Damage ATK 37.0% 73.56% 0 0.93 1.85 1.0 0.444 Basic
14 Spectro Damage ATK 50.0% 99.41% 0 1.25 2.5 1.0 0.6 Basic
15 Spectro Damage ATK 26.67% 53.02% 0 0.67 1.34 1.0 0.32 Basic
16 Spectro Damage ATK 26.67% 53.02% 0 0.67 1.34 1.0 0.32 Basic
17 Spectro Damage ATK 26.67% 53.02% 0 0.67 1.34 1.0 0.32 Basic
18 Spectro Damage ATK 30.94% 61.5% 0 0.97 1.94 1.0 0.464 Basic
19 Spectro Damage ATK 8.84% 17.58% 0 0.28 0.56 1.0 0.1326 Basic
20 Spectro Damage ATK 42.5% 84.5% 0 1.07 2.13 1.0 0.51 Basic
21 Spectro Damage ATK 42.5% 84.5% 0 1.07 2.13 1.0 0.51 Basic
22 Spectro Damage ATK 42.5% 84.5% 0 1.07 2.13 1.0 0.51 Basic
23 Spectro Damage ATK 42.5% 84.5% 0 1.07 2.13 1.0 0.51 Basic
24 Spectro Damage ATK 20.66% 41.08% 0 0.65 1.3 1.0 0.3099 Heavy
25 Spectro Damage ATK 20.66% 41.08% 0 0.65 1.3 1.0 0.3099 Heavy
26 Spectro Damage ATK 20.66% 41.08% 0 0.65 1.3 1.0 0.3099 Heavy
27 Spectro Damage ATK 52.8% 104.98% 0 1.65 3.3 1.0 0.792 Basic
28 Spectro Damage ATK 38.67% 76.88% 0 0.97 1.94 1.0 0.464 Basic
29 Spectro Damage ATK 11.05% 21.97% 0 0.28 0.56 1.0 0.1326 Basic
Resonance Skill: Restless Watch
Proper Defense Protocol
Hold Resonance Skill to block. Release it to attack the target, dealing Spectro DMG.
Click Normal Attack within a certain time to perform Basic Attack Swift Action, dealing Spectro DMG and slowing down the target.
When blocking, all attacks received inflict no control effect and deal less DMG. Cast Resonance Skill Pinpoint Strike to deal Spectro DMG and stagnate the target, additionally reducing their Vibration Strength by 5%.
Complete Annihilation Protocol
When Zani is not in Inferno Mode and has full [Redundant Energy], her Resonance Skill is replaced by Resonance Skill Complete Annihilation Protocol.
Hold Resonance Skill to enter Ready Stance. When released or the duration ends, consume all [Redundant Energy] to cast Resonance Skill Targeted Action, dealing Spectro DMG. When on Ready Stance, all attacks received inflict no control effect and deal less DMG. Meanwhile, consume all [Redundant Energy] to cast Resonance Skill Forcible Strike that deals Spectro DMG and stagnates the target, additionally reducing their Vibration Strength by 5%.
Casting Resonance Skill Targeted Action or Resonance Skill Forcible Strike adds a stack of [Scorching Ember] upon the target on hit and recovers [Blaze] before entering Bladewielder mode.
Bladewielder
The Spectro Frazzle DMG dealt by Zani to the target is Amplified by 2.
Attribute Lv 1 Lv 2 Lv 3 Lv 4 Lv 5 Lv 6 Lv 7 Lv 8 Lv 9 Lv 10
Proper Defense Protocol DMG 32.16% 34.80% 37.44% 41.13% 43.77% 46.80% 51.02% 55.24% 59.46% 63.94%
Pinpoint Strike DMG 30.68% + 61.36% 33.20% + 66.40% 35.72% + 71.43% 39.24% + 78.47% 41.75% + 83.50% 44.65% + 89.29% 48.67% + 97.34% 52.70% + 105.39% 56.72% + 113.44% 61.00% + 121.99%
Targeted Action DMG 43.35% + 14.45% + 86.70% 46.91% + 15.64% + 93.81% 50.46% + 16.82% + 100.92% 55.44% + 18.48% + 110.88% 59.00% + 19.67% + 117.99% 63.08% + 21.03% + 126.16% 68.77% + 22.93% + 137.54% 74.46% + 24.82% + 148.91% 80.15% + 26.72% + 160.29% 86.19% + 28.73% + 172.37%
Forcible Strike DMG 43.35% + 14.45% + 86.70% 46.91% + 15.64% + 93.81% 50.46% + 16.82% + 100.92% 55.44% + 18.48% + 110.88% 59.00% + 19.67% + 117.99% 63.08% + 21.03% + 126.16% 68.77% + 22.93% + 137.54% 74.46% + 24.82% + 148.91% 80.15% + 26.72% + 160.29% 86.19% + 28.73% + 172.37%
Proper Defense Protocol Cooldown 5 5 5 5 5 5 5 5 5 5
Proper Defense Protocol Concerto Regen 5 5 5 5 5 5 5 5 5 5
Pinpoint Strike Concerto Regen 5 5 5 5 5 5 5 5 5 5
Targeted Action Concerto Regen 10 10 10 10 10 10 10 10 10 10
Forcible Strike Concerto Regen 10 10 10 10 10 10 10 10 10 10
Bladewielder Duration 14 14 14 14 14 14 14 14 14 14
Entry# Element Type Base Attribute Lv 1 Lv 10 Bonus (Lv 10) Resonance Energy Concerto Energy Hardness Toughness Coordinated Type
1 Spectro Damage ATK 32.16% 63.94% 0 5.67 0.0 1.0 2.0 Skill
2 Spectro Damage ATK 30.68% 61.0% 0 0.98 0.0 1.0 0.6667 Skill
3 Spectro Damage ATK 61.36% 121.99% 0 1.95 0.0 1.0 1.3334 Skill
4 Spectro Damage ATK 48.0% 95.43% 0 1.0 0.0 1.0 2.0 Skill
5 Spectro Damage ATK 43.35% 86.19% 0 1.74 3.0 1.0 0.6 Skill
6 Spectro Damage ATK 86.7% 172.37% 0 3.47 6.0 1.0 1.2 Skill
7 Spectro Damage ATK 14.45% 28.73% 0 0.58 1.0 1.0 0.2 Skill
8 Spectro Damage ATK 78.03% 155.14% 0 1.74 3.0 1.0 0.6 Skill
9 Spectro Damage ATK 156.06% 310.27% 0 3.47 6.0 1.0 1.2 Skill
10 Spectro Damage ATK 26.01% 51.72% 0 0.58 1.0 1.0 0.2 Skill
Resonance Liberation: Between Dawn and Dusk
Reburn
Deal Spectro DMG and enter Inferno Mode, increasing Max [Blaze] from 100 to 150 and granting 50 [Blazes]. When in Inferno Mode, the Multiplier of Basic Attack is increased.
Judgement Day
When in Inferno Mode, unlock Resonance Liberation Judgement Day if the number of [Blaze] is less than 30. Casting Resonance Liberation Judgement Day deals Spectro DMG and ends Inferno Mode.
Attribute Lv 1 Lv 2 Lv 3 Lv 4 Lv 5 Lv 6 Lv 7 Lv 8 Lv 9 Lv 10
Reburn DMG 160.22% 173.35% 186.49% 204.88% 218.02% 233.13% 254.15% 275.17% 296.19% 318.52%
Judgement Day DMG 96.13% + 544.73% 104.01% + 589.39% 111.90% + 634.06% 122.93% + 696.59% 130.81% + 741.26% 139.88% + 792.63% 152.49% + 864.10% 165.10% + 935.56% 177.72% + 1007.03% 191.12% + 1082.96%
Basic Attack Multiplier Increase 25% 25% 25% 25% 25% 25% 25% 25% 25% 25%
Cooldown 25 25 25 25 25 25 25 25 25 25
Resonance Cost 125 125 125 125 125 125 125 125 125 125
Reburn Concerto Regen 20 20 20 20 20 20 20 20 20 20
Judgement Day Concerto Regen 10 10 10 10 10 10 10 10 10 10
Inferno Mode Duration 20 20 20 20 20 20 20 20 20 20
Entry# Element Type Base Attribute Lv 1 Lv 10 Bonus (Lv 10) Resonance Energy Concerto Energy Hardness Toughness Coordinated Type
1 Spectro Damage ATK 160.22% 318.52% 0 0.0 0.0 1.0 4.0 Liberation
2 Spectro Damage ATK 96.13% 191.12% 0 0.0 0.0 1.0 0.6 Liberation
3 Spectro Damage ATK 544.73% 1082.96% Forte Gauge III * (ATK * 8.0%) 0.0 0.0 1.0 3.4 Liberation
4 Spectro Damage ATK 352.47% 700.74% 0 0.0 0.0 1.0 4.0 Liberation
Intro Skill: Immediate Execution
Attack the target, dealing Spectro DMG.
Attribute Lv 1 Lv 2 Lv 3 Lv 4 Lv 5 Lv 6 Lv 7 Lv 8 Lv 9 Lv 10
DMG 12.20%*5 + 40.64% 13.20%*5 + 43.98% 14.20%*5 + 47.31% 15.60%*5 + 51.98% 16.60%*5 + 55.31% 17.75%*5 + 59.14% 19.35%*5 + 64.47% 20.94%*5 + 69.80% 22.54%*5 + 75.14% 24.24%*5 + 80.80%
Concerto Regen 10 10 10 10 10 10 10 10 10 10
Entry# Element Type Base Attribute Lv 1 Lv 10 Bonus (Lv 10) Resonance Energy Concerto Energy Hardness Toughness Coordinated Type
1 Spectro Damage ATK 12.2% 24.24% 0 1.2 0.0 1.0 0.1829 Intro
2 Spectro Damage ATK 12.2% 24.24% 0 1.2 0.0 1.0 0.1829 Intro
3 Spectro Damage ATK 40.64% 80.8% 0 4.0 0.0 1.0 0.6096 Intro
Outro Skill: Anchor For the Future
Deal Spectro DMG based on 150% of Zani’s ATK and consume all stacks of [Scorching Ember] obtained, each increasing the DMG dealt to the marked target by 10%. This DMG is considered Spectro Frazzle DMG. The Spectro DMG dealt by other Resonators in the team to the target with Scorching Ember is Amplified by 20% for 20s.
Entry# Element Type Base Attribute Lv 1 Lv 10 Bonus (Lv 10) Resonance Energy Concerto Energy Hardness Toughness Coordinated Type
1 Spectro Damage ATK 150.0% 150.0% 0 0.0 0.0 1.0 0.0 Outro
Forte Circuit: There Will Be A Light
Scorching Ember
When Zani is in the team and a nearby Resonator inflicts Spectro Frazzle upon a target, immediately consume all stacks of Spectro Frazzle to deal DMG, then convert them into an equal number of [Scorching Ember]. Every time the conversion happens, Zani obtains a certain number of [Blaze] based on the stacks of [Scorching Ember]. [Scorching Ember] are considered Spectro Frazzle for triggering Eternal Radiance Set Effect.
Resonance Skill - On Fire
When Zani is in Inferno Mode, unlock Heavy Slash - Daybreak, Heavy Slash - Dawning, and Heavy Slash - Nightfall that deal Spectro DMG. The DMG dealt is considered both Heavy Attack DMG and Spectro Frazzle DMG.
When the number of [Blaze] obtained is above {0}, Resonance Skill Proper Defense Protocol is replaced by Resonance Skill On Fire.
Hold Resonance Skill to enter Ready Stance. Release it to consume [Blaze] and perform Heavy Slash - Daybreak.
When on Ready Stance, all attacks received inflict no control effect and deal less DMG. Consume [Blaze] to perform Heavy Slash - Lightsmash that stagnates the target, additionally reducing their Vibration Strength by {1}.
When Ready Stance ends, immediately perform Heavy Slash - Nightfall that costs at most {2} [Blazes]. Every [Blaze] consumed increases the DMG Multiplier of the Heavy Slash - Nightfall performed.
When the number of [Blaze] obtained is above {3}, Basic Attack is replaced by Heavy Slash - Daybreak.
After performing Heavy Slash - Daybreak, Basic Attack is replaced by Heavy Slash - Dawning, which can be performed by consuming [Blaze].
After performing Heavy Slash - Dawning, Basic Attack is replaced by Heavy Slash - Nightfall, which can be cast by consuming at most {4} [Blazes]. Every [Blaze] consumed increases the DMG Multiplier of the Heavy Slash - Nightfall performed.
If Basic Attack is not replaced by Heavy Slash - Nightfall after a successful Dodge, click Normal Attackwithin a certain time to perform Heavy Slash - Lightsmash at the cost of [Blazes].
Redundant Energy
Zani can hold up to {5} [Redundant Energy].
Obtain [Redundant Energy] when Intro Skill Immediate Execution hits a target.
Obtain [Redundant Energy] when casting Resonance Skill Proper Defense Protocol.
Obtain [Redundant Energy] when casting Resonance Skill Pinpoint Strike.
Blaze
[Blaze] is maxed at {6} when not in Inferno Mode and {7} when in this mode.
Casting Resonance Skill Complete Annihilation Protocol grants {8} [Blazes].
Every stack of [Scorching Ember] converted from Spectro Frazzle grants {9} [Blazes].
Attribute Lv 1 Lv 2 Lv 3 Lv 4 Lv 5 Lv 6 Lv 7 Lv 8 Lv 9 Lv 10
Heavy Slash - Daybreak DMG 100.00% 108.20% 116.40% 127.88% 136.08% 145.51% 158.63% 171.75% 184.87% 198.81%
Heavy Slash - Dawning DMG 213.30% 230.80% 248.29% 272.77% 290.26% 310.38% 338.36% 366.35% 394.33% 424.07%
Heavy Slash - Nightfall DMG 68.00% + 132.00% 73.58% + 142.83% 79.16% + 153.65% 86.96% + 168.81% 92.54% + 179.63% 98.95% + 192.08% 107.87% + 209.40% 116.79% + 226.71% 125.72% + 244.03% 135.20% + 262.43%
Additional Multiplier Per Blaze 5.00% 5.41% 5.82% 6.40% 6.81% 7.28% 7.94% 8.59% 9.25% 9.95%
Heavy Slash - Lightsmash DMG 213.30% 230.80% 248.29% 272.77% 290.26% 310.38% 338.36% 366.35% 394.33% 424.07%
Max Scorching Ember Stacks 60 60 60 60 60 60 60 60 60 60
Scorching Ember Duration Per Stack 6 6 6 6 6 6 6 6 6 6
Entry# Element Type Base Attribute Lv 1 Lv 10 Bonus (Lv 10) Resonance Energy Concerto Energy Hardness Toughness Coordinated Type
1 Spectro Damage ATK 25.0% 49.71% 0 0.57 0.75 1.0 0.5 Heavy
2 Spectro Damage ATK 60.0% 119.29% 0 1.35 1.8 1.0 1.2 Heavy
3 Spectro Damage ATK 15.0% 29.83% 0 0.34 0.45 1.0 0.3 Heavy
4 Spectro Damage ATK 74.66% 148.43% 0 1.79 2.1 1.0 0.7 Heavy
5 Spectro Damage ATK 17.07% 33.93% 0 0.41 0.48 1.0 0.16 Heavy
6 Spectro Damage ATK 74.66% 148.43% 0 1.79 2.1 1.0 0.7 Heavy
7 Spectro Damage ATK 23.47% 46.65% 0 0.57 0.66 1.0 0.22 Heavy
8 Spectro Damage ATK 26.0% 51.7% Reaction Amplification Coefficient II * (ATK * 9.95%) 1.17 1.56 1.0 0.312 Heavy
9 Spectro Damage ATK 8.0% 15.91% 0 0.36 0.48 1.0 0.096 Heavy
10 Spectro Damage ATK 26.0% 51.7% Reaction Amplification Coefficient II * (ATK * 9.95%) 1.17 1.56 1.0 0.312 Heavy
11 Spectro Damage ATK 8.0% 15.91% 0 0.36 0.48 1.0 0.096 Heavy
12 Spectro Damage ATK 40.0% 79.53% Reaction Amplification Coefficient II * (ATK * 9.95%) 1.8 2.4 1.0 0.48 Heavy
13 Spectro Damage ATK 4.0% 7.96% 0 0.18 0.24 1.0 0.048 Heavy
14 Spectro Damage ATK 14.0% 27.84% 0 0.63 0.84 1.0 0.168 Heavy
15 Spectro Damage ATK 70.0% 139.17% Reaction Amplification Coefficient II * (ATK * 9.95%) 3.15 4.2 1.0 0.84 Heavy
16 Spectro Damage ATK 35.0% 69.59% 0 0.57 0.75 1.0 0.5 Heavy
17 Spectro Damage ATK 84.0% 167.01% 0 1.35 1.8 1.0 1.2 Heavy
18 Spectro Damage ATK 21.0% 41.76% 0 0.34 0.45 1.0 0.3 Heavy
19 Spectro Damage ATK 104.52% 207.8% 0 1.79 2.1 1.0 0.7 Heavy
20 Spectro Damage ATK 23.89% 47.5% 0 0.41 0.48 1.0 0.16 Heavy
21 Spectro Damage ATK 104.52% 207.8% 0 1.79 2.1 1.0 0.7 Heavy
22 Spectro Damage ATK 32.85% 65.31% 0 0.57 0.66 1.0 0.22 Heavy
23 Spectro Damage ATK 36.4% 72.37% Reaction Amplification Coefficient II * (ATK * 13.92%) 1.17 1.56 1.0 0.312 Heavy
24 Spectro Damage ATK 11.2% 22.27% 0 0.36 0.48 1.0 0.096 Heavy
25 Spectro Damage ATK 36.4% 72.37% Reaction Amplification Coefficient II * (ATK * 13.92%) 1.17 1.56 1.0 0.312 Heavy
26 Spectro Damage ATK 11.2% 22.27% 0 0.36 0.48 1.0 0.096 Heavy
27 Spectro Damage ATK 56.0% 111.34% Reaction Amplification Coefficient II * (ATK * 13.92%) 1.8 2.4 1.0 0.48 Heavy
28 Spectro Damage ATK 5.6% 11.14% 0 0.18 0.24 1.0 0.048 Heavy
29 Spectro Damage ATK 19.6% 38.97% 0 0.63 0.84 1.0 0.168 Heavy
30 Spectro Damage ATK 98.0% 194.84% Reaction Amplification Coefficient II * (ATK * 13.92%) 3.15 4.2 1.0 0.84 Heavy
Inherent Skill: Quick Response
Casting Intro Skill Immediate Execution increases Spectro DMG Bonus by 12% for 14s.
Inherent Skill: Fear No Pain
When in Inferno Mode, all DMG received is reduced by 20%.
Inherent Skill: Skillful Cooking
Has a chance to produce special dishes when cooking.
Stat Bonus: Crit. Rate+
Crit. Rate increased by 1.20%.
Stat Bonus: ATK+
ATK increased by 1.80%.
Stat Bonus: ATK+
ATK increased by 1.80%.
Stat Bonus: Crit. Rate+
Crit. Rate increased by 1.20%.
Stat Bonus: Crit. Rate+
Crit. Rate increased by 2.80%.
Stat Bonus: ATK+
ATK increased by 4.20%.
Stat Bonus: ATK+
ATK increased by 4.20%.
Stat Bonus: Crit. Rate+
Crit. Rate increased by 2.80%.
Resonance Chain Sequence Node 1: When the Alarm Clock Rings
Casting Resonance Skill Complete Annihilation Protocol increases Spectro DMG Bonus by 50% for 14s. Casting Resonance Skill Heavy Slash - Nightfall grants immunity from being controlled.
Sequence Node 2: Stale Bread With Energy Drink
Crit. Rate is increased by 20%.
The DMG Multiplier of Resonance Skill Complete Annihilation Protocol is increased by 80%.
Sequence Node 3: Each Day A New Commute
When in Inferno Mode, every 1 [Blaze] consumed increases the DMG Multiplier of Resonance Liberation Judgement Day by 8%, maxed at 1200%.
Sequence Node 4: More Efficiency, Less Drama
When Intro Skill Immediate Execution is cast, ATK of all Resonators in the team is increased by 20% for 30s.
Sequence Node 5: Delivered In Full On Time
The DMG Multiplier of Resonance Liberation Reburn is increased by 120%.
Sequence Node 6: First Things First? Clock Out!
Gain following effects when in Inferno Mode:
1. The DMG Multiplier of Resonance Skill On Fire is increased by 40%.
2. When the number of [Blaze] obtained is below 70, restore 70 immediately. This effect is triggered once when in Inferno Mode.
3. Zani will not be doned within 8s after taking a lethal attack.
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