Basic Attack Perform up to 4 consecutive attacks to deal Spectro DMG. After performing Basic Attack Stage 3, click Normal Attack at the right time to perform Basic Attack Breakthrough before clicking Normal Attack again to perform Basic Attack Stage 4. Basic Attack Stage 4 can also be triggered by dodging and clicking Normal Attack within a certain time after Basic Attack Stage 3. Heavy Attack Consume STA to attack the target, dealing Spectro DMG. Mid-air Attack Consume STA to attack the target, dealing Spectro DMG. Dodge Counter Perform Basic Attack after a successful Dodge to attack the target, dealing Spectro DMG.
Proper Defense Protocol Hold Resonance Skill to block. Release it to attack the target, dealing Spectro DMG. Click Normal Attack within a certain time to perform Basic Attack Swift Action, dealing Spectro DMG and slowing down the target. When blocking, all attacks received inflict no control effect and deal less DMG. Cast Resonance Skill Pinpoint Strike to deal Spectro DMG and stagnate the target, additionally reducing their Vibration Strength by 5%. Complete Annihilation Protocol When Zani is not in Inferno Mode and has full [Redundant Energy], her Resonance Skill is replaced by Resonance Skill Complete Annihilation Protocol. Hold Resonance Skill to enter Ready Stance. When released or the duration ends, consume all [Redundant Energy] to cast Resonance Skill Targeted Action, dealing Spectro DMG. When on Ready Stance, all attacks received inflict no control effect and deal less DMG. Meanwhile, consume all [Redundant Energy] to cast Resonance Skill Forcible Strike that deals Spectro DMG and stagnates the target, additionally reducing their Vibration Strength by 5%. Casting Resonance Skill Targeted Action or Resonance Skill Forcible Strike adds a stack of [Scorching Ember] upon the target on hit and recovers [Blaze] before entering Bladewielder mode. Bladewielder The Spectro Frazzle DMG dealt by Zani to the target is Amplified by 2.
Reburn Deal Spectro DMG and enter Inferno Mode, increasing Max [Blaze] from 100 to 150 and granting 50 [Blazes]. When in Inferno Mode, the Multiplier of Basic Attack is increased. Judgement Day When in Inferno Mode, unlock Resonance Liberation Judgement Day if the number of [Blaze] is less than 30. Casting Resonance Liberation Judgement Day deals Spectro DMG and ends Inferno Mode.
Deal Spectro DMG based on 150% of Zani’s ATK and consume all stacks of [Scorching Ember] obtained, each increasing the DMG dealt to the marked target by 10%. This DMG is considered Spectro Frazzle DMG. The Spectro DMG dealt by other Resonators in the team to the target with Scorching Ember is Amplified by 20% for 20s.
Entry#
Element
Type
Base Attribute
Lv 1
Lv 10
Bonus (Lv 10)
Resonance Energy
Concerto Energy
Hardness
Toughness
Coordinated
Type
1
Spectro
Damage
ATK
150.0%
150.0%
0
0.0
0.0
1.0
0.0
Outro
Forte Circuit: There Will Be A Light
Scorching Ember When Zani is in the team and a nearby Resonator inflicts Spectro Frazzle upon a target, immediately consume all stacks of Spectro Frazzle to deal DMG, then convert them into an equal number of [Scorching Ember]. Every time the conversion happens, Zani obtains a certain number of [Blaze] based on the stacks of [Scorching Ember]. [Scorching Ember] are considered Spectro Frazzle for triggering Eternal Radiance Set Effect. Resonance Skill - On Fire When Zani is in Inferno Mode, unlock Heavy Slash - Daybreak, Heavy Slash - Dawning, and Heavy Slash - Nightfall that deal Spectro DMG. The DMG dealt is considered both Heavy Attack DMG and Spectro Frazzle DMG. When the number of [Blaze] obtained is above {0}, Resonance Skill Proper Defense Protocol is replaced by Resonance Skill On Fire. Hold Resonance Skill to enter Ready Stance. Release it to consume [Blaze] and perform Heavy Slash - Daybreak. When on Ready Stance, all attacks received inflict no control effect and deal less DMG. Consume [Blaze] to perform Heavy Slash - Lightsmash that stagnates the target, additionally reducing their Vibration Strength by {1}. When Ready Stance ends, immediately perform Heavy Slash - Nightfall that costs at most {2} [Blazes]. Every [Blaze] consumed increases the DMG Multiplier of the Heavy Slash - Nightfall performed. When the number of [Blaze] obtained is above {3}, Basic Attack is replaced by Heavy Slash - Daybreak. After performing Heavy Slash - Daybreak, Basic Attack is replaced by Heavy Slash - Dawning, which can be performed by consuming [Blaze]. After performing Heavy Slash - Dawning, Basic Attack is replaced by Heavy Slash - Nightfall, which can be cast by consuming at most {4} [Blazes]. Every [Blaze] consumed increases the DMG Multiplier of the Heavy Slash - Nightfall performed. If Basic Attack is not replaced by Heavy Slash - Nightfall after a successful Dodge, click Normal Attackwithin a certain time to perform Heavy Slash - Lightsmash at the cost of [Blazes]. Redundant Energy Zani can hold up to {5} [Redundant Energy]. Obtain [Redundant Energy] when Intro Skill Immediate Execution hits a target. Obtain [Redundant Energy] when casting Resonance Skill Proper Defense Protocol. Obtain [Redundant Energy] when casting Resonance Skill Pinpoint Strike. Blaze [Blaze] is maxed at {6} when not in Inferno Mode and {7} when in this mode. Casting Resonance Skill Complete Annihilation Protocol grants {8} [Blazes]. Every stack of [Scorching Ember] converted from Spectro Frazzle grants {9} [Blazes].
Resonance ChainSequence Node 1: When the Alarm Clock RingsCasting Resonance Skill Complete Annihilation Protocol increases Spectro DMG Bonus by 50% for 14s. Casting Resonance Skill Heavy Slash - Nightfall grants immunity from being controlled.Sequence Node 2: Stale Bread With Energy DrinkCrit. Rate is increased by 20%. The DMG Multiplier of Resonance Skill Complete Annihilation Protocol is increased by 80%.Sequence Node 3: Each Day A New CommuteWhen in Inferno Mode, every 1 [Blaze] consumed increases the DMG Multiplier of Resonance Liberation Judgement Day by 8%, maxed at 1200%.Sequence Node 4: More Efficiency, Less DramaWhen Intro Skill Immediate Execution is cast, ATK of all Resonators in the team is increased by 20% for 30s.Sequence Node 5: Delivered In Full On TimeThe DMG Multiplier of Resonance Liberation Reburn is increased by 120%.Sequence Node 6: First Things First? Clock Out!Gain following effects when in Inferno Mode: 1. The DMG Multiplier of Resonance Skill On Fire is increased by 40%. 2. When the number of [Blaze] obtained is below 70, restore 70 immediately. This effect is triggered once when in Inferno Mode. 3. Zani will not be doned within 8s after taking a lethal attack.StoriesStay tunedStay tunedStay tunedStay tunedStay tunedStay tunedStay tunedStay tunedStay tunedStay tunedStay tunedStay tunedStay tunedStay tuned