Danjin Scarlet Shade
Rarity 4-star
Element Havoc
Weapon Sword
Birthday August 31st
Gender Female
Place of Birth Huanglong
Affiliation Jinzhou
Voice Actors Okasaki Miho / Yi KouJing / Sophie Colquhoun / Lee Hyun Jin
Signature Dish
With a vengeful blade of condensed blood in hand, Ranger Danjin hunts down thieves and bandits for retribution. She journeys to distant lands in pursuit of justice.
Level HP Attack Defense
1 755 21 94
20 1,963 54 241
20+ 2,467 70 302
40 3,739 105 456
40+ 4,242 121 241
50 4,879 139 595
50+ 5,382 154 656
60 6,018 172 733
60+ 6,522 188 794
70 7,158 206 872
70+ 7,661 216 933
80 8,297 234 1,010
80+ 8,801 244 1,071
90 9,437 262 1,148
Costs
Skills
Resonance Chain
Stories
Voice Lines
Upgrade Cost
Skills
Normal Attack: Execution
Basic Attack
Danjin performs up to 3 consecutive attacks, dealing Havoc DMG.

Heavy Attack
Danjin consumes STA to launch consecutive attacks, dealing Havoc DMG.

Mid-air Attack
Consume STA to perform a Mid-air Plunging Attack, dealing Havoc DMG.

Dodge Counter
Use Basic Attack after a successful Dodge to launch an attack, dealing Havoc DMG.

Dodge Counter: Ruby Shades
After a successful Dodge Counter, Danjin can use Resonance Skill Crimson Fragment to perform Resonance Skill: Crimson Erosion.
Attribute Lv 1 Lv 2 Lv 3 Lv 4 Lv 5 Lv 6 Lv 7 Lv 8 Lv 9 Lv 10
Stage 1 DMG 28.80% 31.17% 33.53% 36.83% 39.20% 41.91% 45.69% 49.47% 53.25% 57.26%
Stage 2 DMG 29.60% 32.03% 34.46% 37.86% 40.28% 43.08% 46.96% 50.84% 54.73% 58.85%
Stage 3 DMG 40.00% 43.28% 46.56% 51.16% 54.44% 58.21% 63.46% 68.70% 73.95% 79.53%
Heavy Attack DMG 18.67%*3 20.20%*3 21.73%*3 23.88%*3 25.41%*3 27.17%*3 29.62%*3 32.06%*3 34.51%*3 37.12%*3
Mid-air Attack DMG 49.60% 53.67% 57.74% 63.43% 67.50% 72.18% 78.69% 85.19% 91.70% 98.61%
Dodge Counter DMG 32.00%*3 34.63%*3 37.25%*3 40.93%*3 43.55%*3 46.57%*3 50.77%*3 54.96%*3 59.16%*3 63.62%*3
Heavy Attack STA Cost 20 20 20 20 20 20 20 20 20 20
Mid-air Attack STA Cost 30 30 30 30 30 30 30 30 30 30
Entry# Element Type Base Attribute Lv 1 Lv 2 Lv 3 Lv 4 Lv 5 Lv 6 Lv 7 Lv 8 Lv 9 Lv 10 Resonance Energy Concerto Energy Hardness Toughness Type
1 Havoc Damage ATK 28.8% 31.17% 33.53% 36.83% 39.2% 41.91% 45.69% 49.47% 53.25% 57.26% 0.9 1.08 1.0 0.3 Basic
2 Havoc Damage ATK 29.6% 32.03% 34.46% 37.86% 40.28% 43.08% 46.96% 50.84% 54.73% 58.85% 0.92 1.11 1.0 0.37 Basic
3 Havoc Damage ATK 40.0% 43.28% 46.56% 51.16% 54.44% 58.21% 63.46% 68.7% 73.95% 79.53% 1.25 1.5 1.0 0.5 Basic
4 Havoc Damage ATK 18.67% 20.2% 21.73% 23.88% 25.41% 27.17% 29.62% 32.06% 34.51% 37.12% 0.58 0.7 1.0 0.2334 Heavy
5 Havoc Damage ATK 32.0% 34.63% 37.25% 40.93% 43.55% 46.57% 50.77% 54.96% 59.16% 63.62% 1.0 0.6 1.0 0.4 Basic
6 Havoc Damage ATK 32.0% 34.63% 37.25% 40.93% 43.55% 46.57% 50.77% 54.96% 59.16% 63.62% 1.0 0.6 1.0 0.4 Basic
7 Havoc Damage ATK 32.0% 34.63% 37.25% 40.93% 43.55% 46.57% 50.77% 54.96% 59.16% 63.62% 1.0 0.6 1.0 0.4 Basic
8 Havoc Damage ATK 49.6% 53.67% 57.74% 63.43% 67.5% 72.18% 78.69% 85.19% 91.7% 98.61% 0.51 1.0 1.0 0.62 Basic
Note: There currently seem to be unused damage data entries for skills in the game. Not all of the entries listed above are necessarily used in the game.
Resonance Skill: Crimson Fragment
When casting Crimson Fragment, each attack consumes 3% of Danjin's max HP. When Danjin's HP is less than 1%, this no longer consumes HP.

Carmine Gleam
Danjin attacks the target, dealing Havoc DMG.

Crimson Erosion
After Basic Attack 2, Dodge Counter or Intro Skill Vindication, use Resonance Skill to perform up to 2 consecutive strikes, dealing Havoc DMG.
When Crimson Erosion 2 hits a target, apply Incinerating Will to it.

Incinerating Will
Danjin's damage dealt to targets marked with Incinerating Will is increased by 20%.

Sanguine Pulse
Use Resonance Skill after Basic Attack 3 to perform up to 3 consecutive attacks, dealing Havoc DMG.
Attribute Lv 1 Lv 2 Lv 3 Lv 4 Lv 5 Lv 6 Lv 7 Lv 8 Lv 9 Lv 10
Carmine Gleam Damage 19.20%*2 20.78%*2 22.35%*2 24.56%*2 26.13%*2 27.94%*2 30.46%*2 32.98%*2 35.50%*2 38.18%*2
Crimson Erosion Stage 1 DMG 32.40%*2 35.06%*2 37.72%*2 41.44%*2 44.09%*2 47.15%*2 51.40%*2 55.65%*2 59.90%*2 64.42%*2
Crimson Erosion Stage 2 DMG 30.00%*2 32.46%*2 34.92%*2 38.37%*2 40.83%*2 43.66%*2 47.59%*2 51.53%*2 55.47%*2 59.65%*2
Sanguine Pulse Stage 1 DMG 28.20%*2 30.52%*2 32.83%*2 36.07%*2 38.38%*2 41.04%*2 44.74%*2 48.44%*2 52.14%*2 56.07%*2
Sanguine Pulse Stage 2 DMG 21.60%*3 23.38%*3 25.15%*3 27.63%*3 29.40%*3 31.44%*3 34.27%*3 37.10%*3 39.94%*3 42.95%*3
Sanguine Pulse Stage 3 DMG 32.40%*3 35.06%*3 37.72%*3 41.44%*3 44.09%*3 47.15%*3 51.40%*3 55.65%*3 59.90%*3 64.42%*3
Incinerating Will Duration 12 12 12 12 12 12 12 12 12 12
Cooldown 0 0 0 0 0 0 0 0 0 0
Entry# Element Type Base Attribute Lv 1 Lv 2 Lv 3 Lv 4 Lv 5 Lv 6 Lv 7 Lv 8 Lv 9 Lv 10 Resonance Energy Concerto Energy Hardness Toughness Type
1 Havoc Damage ATK 19.2% 20.78% 22.35% 24.56% 26.13% 27.94% 30.46% 32.98% 35.5% 38.18% 0.6 0.0 1.0 0.24 Skill
2 Havoc Damage ATK 19.2% 20.78% 22.35% 24.56% 26.13% 27.94% 30.46% 32.98% 35.5% 38.18% 0.6 0.0 1.0 0.24 Skill
3 Havoc Damage ATK 32.4% 35.06% 37.72% 41.44% 44.09% 47.15% 51.4% 55.65% 59.9% 64.42% 1.25 0.0 1.0 0.324 Skill
4 Havoc Damage ATK 32.4% 35.06% 37.72% 41.44% 44.09% 47.15% 51.4% 55.65% 59.9% 64.42% 1.25 0.0 1.0 0.324 Skill
5 Havoc Damage ATK 30.0% 32.46% 34.92% 38.37% 40.83% 43.66% 47.59% 51.53% 55.47% 59.65% 1.25 0.0 1.0 0.3 Skill
6 Havoc Damage ATK 28.2% 30.52% 32.83% 36.07% 38.38% 41.04% 44.74% 48.44% 52.14% 56.07% 1.5 0.0 1.0 0.282 Skill
7 Havoc Damage ATK 28.2% 30.52% 32.83% 36.07% 38.38% 41.04% 44.74% 48.44% 52.14% 56.07% 1.5 0.0 1.0 0.282 Skill
8 Havoc Damage ATK 21.6% 23.38% 25.15% 27.63% 29.4% 31.44% 34.27% 37.1% 39.94% 42.95% 1.0 0.0 1.0 0.216 Skill
9 Havoc Damage ATK 21.6% 23.38% 25.15% 27.63% 29.4% 31.44% 34.27% 37.1% 39.94% 42.95% 1.0 0.0 1.0 0.216 Skill
10 Havoc Damage ATK 21.6% 23.38% 25.15% 27.63% 29.4% 31.44% 34.27% 37.1% 39.94% 42.95% 1.0 0.0 1.0 0.216 Skill
11 Havoc Damage ATK 32.4% 35.06% 37.72% 41.44% 44.09% 47.15% 51.4% 55.65% 59.9% 64.42% 1.33 0.0 1.0 0.324 Skill
12 Havoc Damage ATK 32.4% 35.06% 37.72% 41.44% 44.09% 47.15% 51.4% 55.65% 59.9% 64.42% 1.33 0.0 1.0 0.324 Skill
13 Havoc Damage ATK 32.4% 35.06% 37.72% 41.44% 44.09% 47.15% 51.4% 55.65% 59.9% 64.42% 1.33 0.0 1.0 0.324 Skill
Note: There currently seem to be unused damage data entries for skills in the game. Not all of the entries listed above are necessarily used in the game.
Resonance Liberation: Crimson Bloom
Danjin's anger intensifies as she frantically swings her dual blades, performing multiple rapid consecutive attacks, and 1 Scarlet Burst attack(s), dealing Havoc DMG.
Attribute Lv 1 Lv 2 Lv 3 Lv 4 Lv 5 Lv 6 Lv 7 Lv 8 Lv 9 Lv 10
Consecutive Attack DMG 24.69%*8 26.72%*8 28.74%*8 31.58%*8 33.60%*8 35.93%*8 39.17%*8 42.41%*8 45.64%*8 49.09%*8
Scarlet Burst Damage 197.50% 213.70% 229.89% 252.57% 268.76% 287.39% 313.30% 339.21% 365.12% 392.65%
Cooldown 16 16 16 16 16 16 16 16 16 16
Resonance Cost 100 100 100 100 100 100 100 100 100 100
Concerto Regen 20 20 20 20 20 20 20 20 20 20
Entry# Element Type Base Attribute Lv 1 Lv 2 Lv 3 Lv 4 Lv 5 Lv 6 Lv 7 Lv 8 Lv 9 Lv 10 Resonance Energy Concerto Energy Hardness Toughness Type
1 Havoc Damage ATK 24.69% 26.72% 28.74% 31.58% 33.6% 35.93% 39.17% 42.41% 45.64% 49.09% 0.0 0.0 1.0 0.4 Liberation
2 Havoc Damage ATK 197.5% 213.7% 229.89% 252.57% 268.76% 287.39% 313.3% 339.21% 365.12% 392.65% 0.0 0.0 1.0 1.2 Liberation
Note: There currently seem to be unused damage data entries for skills in the game. Not all of the entries listed above are necessarily used in the game.
Intro Skill: Vindication
With unwavering determination, Danjin unleashes a strike, dealing Havoc DMG.
Attribute Lv 1 Lv 2 Lv 3 Lv 4 Lv 5 Lv 6 Lv 7 Lv 8 Lv 9 Lv 10
Skill DMG 25.00%*4 27.05%*4 29.10%*4 31.97%*4 34.02%*4 36.38%*4 39.66%*4 42.94%*4 46.22%*4 49.71%*4
Concerto Regen 10 10 10 10 10 10 10 10 10 10
Entry# Element Type Base Attribute Lv 1 Lv 2 Lv 3 Lv 4 Lv 5 Lv 6 Lv 7 Lv 8 Lv 9 Lv 10 Resonance Energy Concerto Energy Hardness Toughness Type
1 Havoc Damage ATK 25.0% 27.05% 29.1% 31.97% 34.02% 36.38% 39.66% 42.94% 46.22% 49.71% 2.5 0.0 1.0 0.275 Intro
2 Havoc Damage ATK 25.0% 27.05% 29.1% 31.97% 34.02% 36.38% 39.66% 42.94% 46.22% 49.71% 2.5 0.0 1.0 0.275 Intro
Note: There currently seem to be unused damage data entries for skills in the game. Not all of the entries listed above are necessarily used in the game.
Outro Skill: Duality
The incoming Resonator has their Havoc DMG Amplified by 23% for 14s or until they are switched out.
Forte Circuit: Serene Vigil
Heavy Attack: Chaoscleave
After accumulating 60 "Ruby Blossom", long press Basic Attack to consume all "Ruby Blossom" to cast Chaoscleave, dealing Havoc DMG, considered as Heavy Attack DMG, and healing Danjin.
If current "Ruby Blossom" reaches over 120, 120 "Ruby Blossom" is consumed instead to increase the DMG multiplier of Chaoscleave and Scatterbloom performed this time.

Heavy Attack: Scatterbloom
Use Basic Attack after Heavy Attack Chaoscleave to cast Scatterbloom to attack the target, dealing Havoc DMG, considered as Heavy Attack DMG.

Ruby Blossom
Danjin can hold up to 120 Ruby Blossom.
Danjin obtains "Ruby Blossom" when using Resonance Skill Crimson Fragment.
Attribute Lv 1 Lv 2 Lv 3 Lv 4 Lv 5 Lv 6 Lv 7 Lv 8 Lv 9 Lv 10
Chaoscleave Damage 30.00%*7 32.46%*7 34.92%*7 38.37%*7 40.83%*7 43.66%*7 47.59%*7 51.53%*7 55.47%*7 59.65%*7
Scatterbloom Damage 90.00% 97.38% 104.76% 115.10% 122.48% 130.96% 142.77% 154.58% 166.39% 178.93%
Full Energy Chaoscleave Damage 72.00%*7 77.91%*7 83.81%*7 92.08%*7 97.98%*7 104.77%*7 114.22%*7 123.66%*7 133.11%*7 143.15%*7
Full Energy Scatterbloom Damage 216.00% 233.72% 251.43% 276.23% 293.94% 314.31% 342.65% 370.98% 399.32% 429.43%
Chaoscleave Healing 36 36 36 36 36 36 36 36 36 36
Chaoscleave Concerto Regen 50 50 50 50 50 50 50 50 50 50
Entry# Element Type Base Attribute Lv 1 Lv 2 Lv 3 Lv 4 Lv 5 Lv 6 Lv 7 Lv 8 Lv 9 Lv 10 Resonance Energy Concerto Energy Hardness Toughness Type
1 Havoc Damage ATK 30.0% 32.46% 34.92% 38.37% 40.83% 43.66% 47.59% 51.53% 55.47% 59.65% 2.0 0.0 1.0 0.1772 Heavy
2 Havoc Damage ATK 30.0% 32.46% 34.92% 38.37% 40.83% 43.66% 47.59% 51.53% 55.47% 59.65% 2.0 0.0 1.0 0.1772 Heavy
3 Havoc Damage ATK 90.0% 97.38% 104.76% 115.1% 122.48% 130.96% 142.77% 154.58% 166.39% 178.93% 6.0 0.0 1.0 0.64 Heavy
4 Havoc Damage ATK 72.0% 77.91% 83.81% 92.08% 97.98% 104.77% 114.22% 123.66% 133.11% 143.15% 2.0 0.0 1.0 0.1772 Heavy
5 Havoc Damage ATK 72.0% 77.91% 83.81% 92.08% 97.98% 104.77% 114.22% 123.66% 133.11% 143.15% 2.0 0.0 1.0 0.1772 Heavy
6 Havoc Damage ATK 216.0% 233.72% 251.43% 276.23% 293.94% 314.31% 342.65% 370.98% 399.32% 429.43% 6.0 0.0 1.0 0.64 Heavy
Note: There currently seem to be unused damage data entries for skills in the game. Not all of the entries listed above are necessarily used in the game.
Inherent Skill: Crimson Light
Damage of Resonance Skill Crimson Erosion triggered by Dodge Counter: Ruby Shades is increased by 20%. The HP cost and stacks of "Ruby Blossom" recovered are doubled.
Inherent Skill: Overflow
After casting the Resonance Skill Sanguine Pulse, Danjin's Heavy Attack DMG is increased by 30% for 5s.
Inherent Skill: Skillful Cooking
Has a chance to produce special dishes when cooking
Stat Bonus: Havoc DMG Bonus+
Havoc DMG Bonus increased by 1.80%.
Stat Bonus: ATK+
ATK increased by 1.80%.
Stat Bonus: ATK+
ATK increased by 1.80%.
Stat Bonus: Havoc DMG Bonus+
Havoc DMG Bonus increased by 1.80%.
Stat Bonus: Havoc DMG Bonus+
Havoc DMG Bonus increased by 4.20%.
Stat Bonus: ATK+
ATK increased by 4.20%.
Stat Bonus: ATK+
ATK increased by 4.20%.
Stat Bonus: Havoc DMG Bonus+
Havoc DMG Bonus increased by 4.20%.
Resonance Chain Sequence Node 1: Crimson Heart of Justice
When Danjin attacks a target with Resonance Skill's Incinerating Will, her ATK is increased by 5% for 6s, stacking up to 6 times. Danjin loses 1 stacks of this effect each time she takes damage.
Sequence Node 2: Dusted Mirror
When Danjin attacks a target with Resonance Skill's Incinerating Will, her damage dealt is increased by 20%.
Sequence Node 3: Fleeting Blossom
Resonance Liberation DMG Bonus is increased by 30%.
Sequence Node 4: Solitary Carnation
When Danjin has more than 60 "Ruby Blossom", her Crit. Rate is increased by 15%.
This effect lasts until the end of Heavy Attack: Scatterbloom even after all "Ruby Blossom" is consumed when casting Heavy Attack: Chaoscleave.
Sequence Node 5: Reigning Blade
Danjin's Havoc DMG Bonus is increased by 15%, and further increased by another 15% when her HP is lower than 60%.
Sequence Node 6: Bloodied Jade
Heavy Attack Chaoscleave increases the ATK of all team members by 20% for 20s.
Stories Scarlet Shade
Evaluation Basis: [Resonance Assessment 1856-G]
The exact time of Resonator Danjin's Awakening remains uncertained. Notably, during Resonator Danjin's Awakening event, she exhibited an uncontrollable state of emotional outburst. It is speculated that overwhelming emotions may have catalyzed her awakening.
A Tacet Mark is located on Danjin's upper left arm. Observations have revealed distinct alterations in her physical characteristics after her Awakening. A noteworthy alteration is the reddening of her pupils after exerting her Forte to a certain threshold.
Resonator Danjin's frequency fluctuations are stronger than usual, displaying uncommon instantaneous changes that may result in physical damage to her surroundings and any living beings therein when left unhandled.
Empirical testing has revealed that Danjin's destructive potential surpasses normal people by 78.94%.
Resonance Spectrum Pattern of this Resonator matches that of the human blood. Tests reveal strong Syntony Responses, yet the cause of Danjin's Awakening remains unclear.

Analysis of test samples has revealed a non-convergent Rabelle's Curve with a steep rise in its middle section. Therefore, Danjin is classified as a Mutant Resonator.

Resonator Danjin's waveform graph shows zigzag fluctuations. The pattern of Time Domain is irregular. Both the upper and lower peak values are high and manifest proximity to the Criticality level. The waveform displays segments of partial fuzziness and abnormal waveform can be seen.
Resonant Criticality: Low, with low stability. Risk of Overclocking remains.
Resonator Danjin has no recorded history of Overclocking. However, during her first Awakening, she was on the verge of reaching her Resonant Criticality. This caused her blood to exhibit an explosive state and a highly sensitive Frequency Fluctuation reaction. Danjin lost control of her behavior, resulting in the spilling of part of her Frequency Energy. No casualties were reported, but the incident was classified as a Class 2 hazard (code EX61453).
Diagnostic analysis reveals that her frequency fluctuation stemmed from a huge provocation in a short time. Noticeable aftereffect persists. As a result, there is still a small chance for Resonator Danjin to enter a state of fury during violent mood swings.
Further assessment reveals that the risk of Overclocking for Danjin is closely linked to her emotional state, posing a high risk. It is recommended to closely monitor her psychological and physical condition, and conduct routine counseling and examinations.
Crimson Shade in the Wild
There are many dangerous areas near Jinzhou — the Dim Forest cloaked in towering trees; the Whining Aix's Mire shrouded in unending fog; and the Wasted Metropolis, where shadows hide unknown dangers.
Generally speaking, people would always steer clear of such dangerous places. Even on those rare occasions when they have to pass through these places, they do so carefully and try their best to hide themselves.
However, there was one girl who didn't follow this unspoken rule. The girl, clothed in vivid red, strolled through dangerous streets with an air of ease. The bright jade pendant she wore danced to the tune of her light footsteps.
Naturally, this alluring appearance made her a prime target for predators.
A bandit approached her under the guise of offering help, and asked why she was wandering alone in this desolate and treacherous place.
"I'm looking for someone," the girl answered.
"Wow, small world! I hardly see anyone around here. Funny enough, I actually saved someone recently and they're at my place. Maybe it's the person you're looking for? Want me to take you there?" The bandit eagerly offered.
The girl studied him thoughtfully, pondering for a moment before finally giving a timid nod.
Pleased with this response, the bandit immediately led the girl to his camp.
They veered off the main roads and soon found themselves in a desolate place, shrouded in dense fog and overgrown with vegetation. Eerie cries echoed from the depths of the forest — was it a child's wail or a cat's scream? No one knew the answer.
The bandit, stealing a glance at the girl, worried that his prey may be scared off by the bloodcurdling ambiance.
However, she still wore a calm expression with no trace of fear on her beautiful face.
"Stupid chick," the bandit snickered to himself.
As they approached an old iron door at the end of the path, intermittent whimpers could be heard from behind it. The girl pushed the door open and inside, they found a trembling and battered little girl.
"Is this the one you're looking for?" asked several bandits with wicked grins, surrounding the girl.
"Exactly!" replied the girl with a bright smile.
Amidst deafening screams and agonized moans, crimson blood splattered everywhere... And so began a brutal slaughter that hushed even the evening glow.
A Strange Customer
Uncle Wei the blacksmith had a strange customer one day.
It was a young girl, who looked puny and quiet. Her request, however, was rather unusual: she asked him to repair a broken sword.
“What happened to it?” Uncle Wei furrowed his brow and inquired. He was no stranger to repairing all kinds of damaged weapons; still, he couldn’t help but wonder what could have caused such significant wear on this blade.
In his mind’s eye, Uncle Wei conjured up an image of a formidable big man wielding the sword with immense power, slashing through whatever stood in his way without mercy. By no means could he relate this image to a slender girl like her.
“Sorry, I may have hit them a bit too hard... I didn’t mean it...” the girl answered, her embarrassment evident. “Is it difficult to repair?”
Uncle Wei stared at her in disbelief. He examined the rolled edge with his callused finger and replied, “...No worries. I’ll give it a go.”
With precision and skill, Uncle Wei heated the blade until it glowed and struck it forcefully with his hammer. Sparks flew, but the blade remained unyielding. Years of expertise guided him as he inspected and stroked the damaged metal, contemplating each blow. In a moment of clarity, he discovered the problem.
“The blade is exceptionally hard but lacks toughness. Its center of mass is off now, and it has a special frequency. It’s difficult to repair and sharpen with traditional tools.”
“If you wanna get it repaired,” Uncle Wei continued, “you’ll need some really hard gray chalks with a good amount of Tacetite. But they’re not easy to get, only found in a dangerous place, with a lot of rock cliffs! Don’t get your hopes up, kid.”
“You mean the Desorock Highland, right? Please give me some time. I’ll be back soon.”
With those words, the girl dashed out like the wind, leaving Uncle Wei confused and the rolled blade forgotten.
She returned shortly after, carrying a big piece of gray chalk with ease.
“Is this enough?” she asked, surprising Uncle Wei with her quick return from the dangerous Desorock Highland.
“Absolutely!” he stammered, amazed at her speed. How did she make it back so quickly?
The girl smiled, and cute dimples appeared on her face — a faint red spot could be vaguely seen on one of her dimples. Was it a mole? Or was it... something else?
Special Loong Whisker Crisps
Every food vendor in Jinzhou knows Danjin. After the rain, when the sun peeks through and the air is thick with humidity, they all set up their stalls. It's a symphony of clanging pots and sweet smelling syrup. That's when Danjin shows up, handing over a neat stack of Shell Credits for her favorite snack: two pieces of Loong Whisker Crisps. She always puts one in her pocket first, and then eagerly breaks apart the other, savoring each piece like it's a precious gem.
A food vendor lady noticed Danjin always came alone and couldn't help but feel sorry for her: Even the cheapest snacks in Jinzhou, like Loong Whiskers Crisps, seemed so precious to this girl. Wanting to spread some kindness, the lady started giving Danjin extra snacks popular with girls her age — from pretty Rock Sugar to fluffy Dreamy Floss, and more. At first, Danjin would always refuse, because she felt uncomfortable accepting someone's generosity without a good reason, and because her wallet was running on empty from constantly repairing her weapons.
However, the lady insisted it wouldn't be trouble to let Danjin have some more sweets for free, as she always prepared extra snacks for her sweets-loving younger sister back home, who was approximately Danjin's age. Touched by this genuine kindness, Danjin eventually nodded and accepted the extra snacks.
From that day on, every time the vendor lady gave Danjin extra snacks, a mysterious gift appeared on her stall. Rock sugar brought a Pearl Leaf, while Dreamy Floss resulted in a Caltrop. These herbs were crucial in easing her younger sister's panic disorder, which she hadn't even told Danjin about.
Maybe sooner or later, her younger sister would be able to leave the house by herself, and enjoy the freshly made Loong Whiskers Crisps with Danjin.
Prey or the Hunter?
Danjin is indeed traveling in the wild to look for someone.
She is looking for revenge.
One vicious group of bandits was kidnapping children for sinister purposes. Years ago, they slaughtered Danjin’s entire family. Her younger sister, a girl with a kind soul, opened the door for them out of sympathy, only to welcome the bloodthirsty blades that claimed her family’s lives.
The culprits already met the wrath of Danjin’s sword, but even after many years, similar tragedies continued to occur. The evil persisted. It seemed like an impenetrable barrier, preventing anyone from escaping their grasp. Day after day, month after month, new tragedies emerged as other evildoers continued their reign of terror. Danjin knew she had to find the root and eradicate it once and for all to stop the cycle of pain and suffering inflicted upon the innocent. She would not rest until justice was served and peace was restored.
Danjin decided to make herself the bait. She travelled through treacherous terrain looking all innocent and defenseless, wiping out one hideout after another while hunting for more clues.
Hidden throughout the wilderness were these camps, blending into the natural surroundings. With precision and thoroughness, she scoured every inch of each campsite, uncovering vital details amidst the blood-stained haystacks and dilapidated structures.
Her efforts paid off when she discovered that all the camp vehicles had passed through a specific location: where the bandits had been ambushing innocent victims.
Hiding in the tall weeds, Danjin nibbled on a Loong Whiskers Crisp, her eyes glued to the foggy crossroad.
For seven days she had been waiting at this crossroad, stopping any suspicious vehicles that passed by. She refused to give up hope of catching those bandits, no matter what.
Finally, eerie headlights and crunching wheels broke through the dense fog. The wheels’ creaking almost drowned out a faint whimper, but it didn’t escape Danjin’s ears.
Emerging from her hiding place, Danjin approached the vehicle.
She recited the lines she prepared with a perfectly practiced timid voice: “Excuse me... I’m lost. Could you please give me a ride?”
Moonlit Determination
Eliminating all evil is a daunting task. That foggy crossroad had turned out to be merely a transit point, but Danjin wasn’t discouraged. Small progress is still progress, and besides, she had rescued some kidnapped children along the way. After escorting the children to the Patrol Station, Danjin sighed in relief and decided to return to the city for some much-needed rest.
She strolled down the decorated street illuminated by vibrant festival lanterns and warm lights. The moon shone brightly above, adding to the enchanting atmosphere of the night.
Many years ago, on a similar moonlit night, her family shared precious moments together. Her mother had prepared a table full of mouth-watering dishes, whereas Danjin’s younger sister happily presented two pieces of Loong Whiskers Crisp, one for herself, and one for Danjin.
“B-Big sister, this is for you...”
Her reminiscing was interrupted by a small voice. A younger girl held out a piece of Loong Whiskers Crisp, speaking to Danjin timidly. The treat was sprinkled with Dreamy Floss and colorful candies that fitted the festive vibe perfectly. The vendor lady, wearing a warm smile, gestured for Danjin to take it.
Danjin’s legs took her closer to the stall, and it seems there is a new face working at the stall today.
“Thanks to your herbs, Xinxin can leave our house now. Since it’s been safer recently, I decided to take her out to get some fresh air.”
“It’s the first time she ever dared to talk to a stranger since her recovery. Maybe this is the blessing of fate?”
Indeed, Danjin thought to herself. This little girl named Xinxin was one of the children she had rescued during one of her raids. The girl seemed to recognize Danjin, too. She took off a lantern decorating the stall and shoved it into Danjin’s hand.
“C-can we... set it off together?”
Danjin nodded, and the three of them set off the lantern into the night sky. The lantern soared, carrying their wishes along with it, joining the thousands of other floating lights in the velvety night.
Silky Reveries
Danjin has a sweet tooth. In her youth, during those rare and cherished family reunions, her mother would always buy two pieces of Loong Whiskers Crisp, one for Danjin and the other for her younger sister. This delicate sweetness brought great happiness to her life. As Danjin set out on a journey on her own, she always carries a few pieces of Loong Whiskers Crisp with her as this sugary delight provides a timely energy boost for her whenever fatigue sets in. Besides, the delicate sweetness also serves as a reminder. It reminds her of her goal to help more people live a happy life and pushes her to keep moving forward.
Hand Mirror
Danjin's master had gifted her a hand mirror. For years, as she practiced her sword skills, Danjin would see her reflection drenched in scarlet and try to stay calm. With time, she mastered the technique and the scarlet blade became obedient. But sometimes, a faint blush of crimson would still stain her cheeks, and Danjin would gently wipe it away with her hand mirror. It was a reminder of her journey from a young girl to a skilled warrior, always striving for perfection.
Jade Pendant
Danjin's jade pendant, a symbol of a pure world bestowed upon her by her father. As a child, she couldn't comprehend its significance. But after tragedy struck and her family was killed, she wears it constantly as she roams the wild. The precious jewel attracts unsavory individuals who seek to take it from her. However, they soon learn that those who covet the pendant will face severe consequences at her hands.
Voice Lines Thoughts: I
Greetings, Rover whom I've come across in my journey. What are you travelling for? You can't quite recall? Hmm, no worries. I'm sure you will rediscover it along the way.
Thoughts: II
I was scared, too, when I first started travelling alone. Especially at night, I had this constant feeling of being followed. That's when I'd start chanting to myself, 'Keep going, don't look back'. Master always said that if I kept pushing forward, I'd eventually reach the light of dawn.
Thoughts: III
I've gotten used to walking in the dark, braving the ever-changing weather and rugged roads in the wilderness. That doesn't mean I'm letting my guard down. I'll always keep an eye on the shadows—I won't let them hurt anyone in my reach ever again.
Thoughts: IV
The path of vengeance that I seek is destined to be filled with darkness and peril, like trudging alone through an endless night. Fortunately, with you around, I won't lose myself so easily.
Thoughts: V
With you by my side, I can fight without worry... Even if the crimson haze momentarily clouds my sight, you'll be there to help me break free from it, right?
Danjin’s Hobby
I enjoy releasing lanterns into the sky, watching as the solitary lantern in my hand joins the beautiful sea of many lights, setting them free one by one. That sight always fills me with a nostalgic warmth.
Danjin’s Trouble
Sometimes I get a little carried away in battles... I didn't startle you, did I?
Favorite Food
Will there ever be Loong Whiskers Crisps that are as loooong as a real loong's whiskers? Aww, I really want to give them a try!
Disliked Food
Star Flakes are pretty, but they're a pain to keep fresh. I once packed a pouchful of them to enjoy while I was out in the wild, and they quickly turned soggy and lost their crunch.
Ideals
Wherever I go, I swear to vanquish evil, whether it's out in the daylight or hiding in the dark.
Chat: I
No matter what happens, no matter what I've been through, this jade pendant will forever stay clear and bright.
Chat: II
It's easy to cut down my enemies with a sword swing, but eradicating evil is not as simple. One oversight and it silently regenerates, ready to make a comeback... That's why I must uproot and shatter every trace of evil I see.
About Mortefi
Mortefi may seem a bit intimidating, but he's actually quite nice. Once my blade got really worn out, and Mortefi repaired it for me. To repay his kindness, that week I wiped out several groups of bandits eyeing the Tacetite weapons he developed... He ended up having to repair it for me again.
About Chixia
You can never go wrong by taking lost children to Chixia. While some kids may find me scary, they would never be scared of her.
About Yinlin
The familiar sight of Yinlin's thunder always reassures me that the upcoming battle will be a breeze.
Though, I must admit, it took me until at least our tenth collaboration to finally learn her name... Embarrassingly so.
About Yangyang
When I just met Yangyang, I had been curious how someone could always be such a sweetheart. Later, I finally learned how gentleness with boundary has a powerful strength of its own.
About Rover
You always act first in the face of injustice, despite having lost all memories... You must always have been a righteous person, right? I'd be very troubled if it turned out otherwise.
Birthday Wishes
Happy Birthday, Rover! I made these Loong Whiskers Crisps to be as long as those of our great Sentinel. They say eating something long on your birthday makes you live long and prosper. Enjoy!
Idle: I
May the moonlight attest my steadfast will.
Idle: II
*Effort Sound*
Idle: III
*Effort Sound*
Self-Introduction
Greetings, my name is Danjin. I'm currently patrolling the lands as a ranger. Tell me about any injustice you've encountered, and I'll get it dealt with. You can't think of any? That's good.
Greeting
Ranger, Danjin. Worry not, my Crimson Blade will not harm you as long as you haven't done anything bad.
Join Team: I
Hopefully my patience will pay off this time.
Join Team: II
Where to? I can lead the way for you.
Join Team: III
We should get going.
Ascension: I
Now that my blade is faster, I should be able to make cleaner cuts.
Ascension: II
My Crimson Blades are lasting longer, and my whole body feels so light... I never knew this sword could feel so light in my hands.
Ascension: III
Vengeance is not mindless killing. It is about identifying the root of malice, and hitting where it truly hurts. Thank you, the move you've taught me has been very useful.
Ascension: IV
For many years, a crimson rage of vengence had been consuming me, devouring me from within. Now... I can feel it fading away, gradually drown out by the warmth of your kindness.
With you by my side, I won't have to journey alone... not anymore.
Ascension: V
My eyes have been opened... I'm starting to realize how there's so much more to the world than just fighting for justice. There are countless amazing things waiting to be discovered, and the best part is having you by my side.
Resonance Skill: I
Upswing!
Resonance Skill: II
Strike!
Resonance Skill: III
Repose!
Resonance Skill: IV
Harmonize!
Resonance Skill: V
Vanquish!
Resonance Skill: VI
Oblivion!
Resonance Liberation: I
Judgement!
Resonance Liberation: II
Eradicate!
Resonance Liberation: III
No mercy!
Hit: I
*Effort Sound*
Hit: II
*startled sound*. Gotta be careful.
Hit: III
*Grunts*. Again!
Injured: I
*Effort Sound*
Injured: II
Let's get this over with.
Injured: III
Scarlet... perfuse.
Fallen: I
*Effort Sound*
Fallen: II
Darkness falls...
Fallen: III
Light... is fading.
Echo Summon
*Effort Sound*
Echo Transform
*Effort Sound*
Intro & Outro Skills
Guide my blade.
Enemies Near
The hunt is on.
Glider
Wiggle-wobble...
Grapple
*Effort Sound*
Sensor
Oh?
Dash
*Effort Sound*
Wall Dash
*Effort Sound*
Supply Chest: I
Hmm, this is a nice find.
Supply Chest: II
These'll last a while.
Supply Chest: III
Some Loong Whiskers Crisps would be great...